DianeXD
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8683a345c3
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Update buildscript & spotlessApply
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2022-07-03 12:17:51 +08:00 |
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kordum
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57088f03d7
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#87
Fix crash on startup - wrong name FORESTRY (need Forestry)
Fix genesis crash
Some refactoring
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2017-06-03 11:13:26 +03:00 |
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Alexander Kornilov
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2f683650c0
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[1.7.10] Added some localization (#86)
* Added some localization
us_GB lang files cleanup
* Fix compile errors
* Some refactoring
* Added some localization
Some refactoring
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2017-06-02 22:50:03 -07:00 |
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Alexander Kornilov
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f402cb155f
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Improve/refactoring (#15)
* Improve the code
* Code improve in binnie.core.utils package
* Code improve in binnie.core.triggers package
* Code improve in binnie.core.resource package
* Code improve in binnie.core.proxy package
* Code improve readability in binnie.core package
* Add missed constructors
* Some improve code readabilty
* Expand import with *
* Revert "Expand import with *"
This reverts commit 3bb4a44f3b69a8559bd5753337e0f6793ad18dc4.
* Fix using fully qualified names in imports
* Fix missed unnessesary "this."
* Removed binnie.craftgui package
Optimised imports and removed unnessesary "this."
* Some refactoring code in binnie.core.craftgui package
* Merge from master1.7.10
* Improve code readability in binnie.core.craftgui.database package
* Improve code readability in binnie.core.craftgui.events package
* Improve code readability in binnie.core.craftgui.geometry package
* Improve code readability in binnie.core.craftgui.* package
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2017-04-26 15:09:09 -07:00 |
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Alexander Kornilov
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d251d83105
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Improve code readability for binnie.core package (#14)
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2017-04-22 18:31:40 -07:00 |
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marcin212
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f969f63b66
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port to forestry 4.2
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2016-10-20 02:56:31 +02:00 |
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