fix for possible player data corruption

switched to using custom player data files instead of saving it with
vanilla playerdata
This commit is contained in:
Azanor committed 2014-04-21 20:19:42 +02:00
1 parent 27b140a578
commit 0cd68aedca
7 files changed
+123 -19

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@@ -118,7 +118,7 @@ public class ContainerPlayerExpanded extends Container
this.craftResult.setInventorySlotContents(0, (ItemStack)null);
if (!player.worldObj.isRemote) {
PlayerHandler.setPlayerBaubles(player, baubles);
PlayerHandler.updatePlayerBaubles(player);
PlayerHandler.savePlayerBaubles(player);
}
}