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Co-authored-by: lordIcocain <62835225+lordIcocain@users.noreply.github.com> Co-authored-by: Maya <10861407+serenibyss@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: NeOzay <colpaert.benoit@gmail.com> Co-authored-by: Ethryan <3237986+Ethryan@users.noreply.github.com> Co-authored-by: NeOzay <69015205+NeOzay@users.noreply.github.com> Co-authored-by: PLASMAchicken <plasmachickenmc@gmail.com> Co-authored-by: Kogepan229 <kogepan25629@gmail.com>
34 lines
1.7 KiB
Java
34 lines
1.7 KiB
Java
/*
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* The MIT License (MIT) Copyright (c) 2013 AlgorithmX2 Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software
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* without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute,
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* sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions: The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE
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* AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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package appeng.api.implementations.guiobjects;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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/**
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* Implemented on Item objects, to return objects used to manage, and interact with the contents.
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*/
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public interface IGuiItem {
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@Deprecated
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default IGuiItemObject getGuiObject(ItemStack is, World world, int x, int y, int z) {
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return getGuiObject(is, world, null, x, y, z);
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}
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default IGuiItemObject getGuiObject(ItemStack is, World world, EntityPlayer player, int x, int y, int z) {
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return getGuiObject(is, world, x, y, z);
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}
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}
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