9 Commits
Author SHA1 Message Date
Jason Mitchell fcf8ad064a Fix terrain disappearing at screen edges with compute culling (#2212) 2026-10-04 13:05:14 -07:00
Jason Mitchell 6c888a634a Cut per-frame allocations in rendering mixins (#2182) 2026-10-02 15:15:18 -07:00
Jason Mitchell 74ea5c4709 Add in-game Tracy capture (#2156) 2026-09-27 14:16:01 -07:00
Eclipse-Sol f2c07dea28 Weather instancing (#2127)
* Initial commit for weather-instancing

* attempt to make the builder less ugly
2026-09-22 19:27:05 -04:00
Jason Mitchell 9dd60f6a75 Render pass and state stack optimizations (#2124) 2026-09-21 20:52:51 -07:00
Jason Mitchell 3876f7e693 Instance more things (#2104)
* Flyby: pin the start origin and fly just above the route's terrain

* Instancing: particles, dropped items, entity cubes + shadow batching and some SDL-GPU fixes
2026-09-16 14:56:24 -07:00
Jason Mitchell 75639d3b73 Flyby improvements (#2100) 2026-09-14 19:32:31 -07:00
Jason Mitchell 3b4ebcf611 Update Celeritas (#2087) 2026-09-09 08:31:31 -07:00
Jason Mitchell 8da561d3b6 SDL GPU backend, TESR Batching/caching API, Tracy Integration (#1993) 2026-08-08 15:53:58 -07:00