Alexdoru
|
6c422d47a2
|
Make the mod no-op on server (#1574)
|
2026-03-25 12:59:23 -07:00 |
|
DarkShadow44
|
057ea8035c
|
Distant Horizons shader support (#1553)
|
2026-03-25 10:48:14 -07:00 |
|
Jason Mitchell
|
3ea47c8385
|
Various fixes (#1571)
|
2026-03-24 22:17:40 -07:00 |
|
Jason Mitchell
|
a483669579
|
Maybe fix botania mana pool rendering
|
2026-03-23 21:09:33 -07:00 |
|
 Eclipse-SolandJason Mitchell
|
53996500d7
|
Fix modded enchant glints not being animated (#1566)
Co-authored-by: Jason Mitchell <mitchej@gmail.com>
|
2026-03-23 22:41:29 -04:00 |
|
Jason Mitchell
|
8c9edfa4c3
|
Fix alpha test
|
2026-03-23 19:24:16 -07:00 |
|
Jason Mitchell
|
a3fffb47be
|
Ban GL usage.
* Everything must go through GLSM/Render Backend
|
2026-03-22 11:56:08 -07:00 |
|
Jason Mitchell
|
09cc557be0
|
Clear cache on reload shaders
|
2026-03-22 11:07:37 -07:00 |
|
SpacEagle17
|
aff5ff7e7b
|
Add a second profiles button to Angelica
|
2026-03-22 10:09:23 -07:00 |
|
Jason Mitchell
|
5f61e387fb
|
Use GLSM instead of relying on the redirector
|
2026-03-21 10:56:19 -07:00 |
|
Jason Mitchell
|
37717bd4db
|
GLSM Extraction (#1527)
|
2026-03-19 22:53:47 -07:00 |
|
Jason Mitchell
|
39ee364418
|
Improvements (#1516)
|
2026-03-14 15:06:30 -07:00 |
|
Jason Mitchell
|
d7d2228a6c
|
Target OpenGL 3.3 core profile (#1412)
|
2026-03-02 22:18:11 -08:00 |
|
Alexdoru
|
3ae57ca594
|
Fixes for backhand compat (#1437)
|
2026-03-01 13:04:11 -08:00 |
|
Eclipse-Sol
|
5f41c60bc2
|
Remove force blend as commit 0325a96b fixed this properly. (#1409)
|
2026-02-22 11:35:35 -08:00 |
|
Jason Mitchell
|
0325a96bc2
|
Add unknown blend state and BufferBlendOverride handling from modern Iris (#1408)
|
2026-02-21 15:27:22 -08:00 |
|
Caedis
|
c9ec40e94b
|
use mc.renderViewEntity instead of mc.thePlayer in shader shadow rendering (#1392)
|
2026-02-15 18:47:19 -08:00 |
|
sisyphussy
|
e17f60308d
|
Display List Refactor (#1360)
|
2026-02-04 10:39:20 -08:00 |
|
Jason Mitchell
|
41eafbd151
|
GLSL Downgrading (#1348)
|
2026-01-31 13:23:02 -08:00 |
|
Jason Mitchell
|
6947ffa3e2
|
Add IS_IRIS define as an option.
|
2026-01-30 18:10:27 -08:00 |
|
Jason Mitchell
|
969d2c3710
|
Backports tessellation shader support, safe zone shadow culling, and shader pack rendering directives.
|
2026-01-30 18:10:27 -08:00 |
|
Jason Mitchell
|
51533a81ec
|
Misc Shaderpack loading fixes (#1343)
|
2026-01-30 14:53:41 -08:00 |
|
Eclipse-Sol
|
90eabb5d40
|
Add hardcoded entities and player_cape (#1327)
|
2026-01-30 14:53:26 -08:00 |
|
Jason Mitchell
|
3cdd934987
|
First pass at setup/begin pass support (#1335)
|
2026-01-29 07:53:04 -08:00 |
|
Jason Mitchell
|
bee9541797
|
Shadow Compute Shaders (#1333)
|
2026-01-28 00:03:04 -08:00 |
|
Jason Mitchell
|
8d3ab41c53
|
Use entity position instead of camera pos (#1330)
|
2026-01-26 22:19:54 -08:00 |
|
Jason Mitchell
|
48d032e654
|
Tweaks (#1329)
|
2026-01-26 21:08:09 -08:00 |
|
mist475
|
db919b5f37
|
add biomeDictionary and lotr compat to BiomeUniforms (#1324)
|
2026-01-26 09:58:08 -08:00 |
|
MalTeeez
|
cde47ea423
|
Add option to disable f3 additions (#1308)
|
2026-01-26 09:56:11 -08:00 |
|
Eclipse-Sol
|
dcea970a77
|
Various Shader Fixes (#1315)
|
2026-01-25 16:56:54 -08:00 |
|
Jason Mitchell
|
36d98fcb22
|
Fix currentRenderedItemId for ItemBlocks (#1307)
|
2026-01-24 12:43:03 -08:00 |
|
Jason Mitchell
|
d396b611ad
|
Buffer fixes (#1304)
|
2026-01-24 11:30:05 -08:00 |
|
Jason Mitchell
|
08f4c0f9db
|
Make feature flag defines available in shader.properties preprocessing (#1303)
|
2026-01-24 10:10:13 -08:00 |
|
Jason Mitchell
|
7fed54264e
|
No more OpenGLHelper (#1297)
|
2026-01-23 19:48:52 -08:00 |
|
Jason Mitchell
|
94254006df
|
Properly cleanup (#1294)
|
2026-01-23 18:19:46 -08:00 |
|
Jason Mitchell
|
f79774df65
|
Respect shader render layer overrides (#1293)
|
2026-01-23 16:43:01 -08:00 |
|
Eclipse-Sol
|
2f2fc22df3
|
Add support for dimension.properties (#1283)
|
2026-01-22 19:17:16 -08:00 |
|
Jason Mitchell
|
88e4d2fd6c
|
Use Separate AO & SmoothLightPipeline
|
2026-01-22 16:32:15 -08:00 |
|
Jason Mitchell
|
bb52476d27
|
Custom images, textures, SSBO, and ShaderPack/ShaderProperties backports
|
2026-01-22 16:32:15 -08:00 |
|
 Jason MitchellandEclipse-Sol
|
362724610c
|
Add Various Features (#1209) (#1277)
Co-authored-by: Eclipse-Sol <phillips-l@outlook.com>
|
2026-01-19 13:03:56 -08:00 |
|
Jason Mitchell
|
52db6b56d6
|
Fix GLSL 120 support (#1243)
|
2026-01-08 21:34:40 -08:00 |
|
Jason Mitchell
|
42d7ed58aa
|
2.0.0 Alpha1 Fixes (#1240)
|
2026-01-08 19:26:56 -08:00 |
|
Jason Mitchell
|
be90a01725
|
Angelica 2.0
* GLStateManagerService & RenderSystemService
* Wire up Celeritas
* Iris working
* Dynamic lights working
* Goodbye Sodium 0.2
* Add Multi-Threading for check meshing again
|
2026-01-07 13:22:16 -08:00 |
|
Jason Mitchell
|
085ec79c21
|
Set defaults once per TE pass instead of once per TE (#1213)
|
2026-01-03 12:46:40 -08:00 |
|
Jason Mitchell
|
92b6dcc010
|
Texture cache fixes (#1198)
|
2025-12-23 17:38:52 -08:00 |
|
Jason Mitchell
|
89132f3ef9
|
Parallel shader transformation and use Transformer instead of Utils (#1191)
|
2025-12-23 09:11:32 -08:00 |
|
Eclipse-Sol
|
f0d45b0d62
|
Fix metadata parsing by removing space in split (#1196)
|
2025-12-23 01:53:31 +00:00 |
|
glowredman
|
a32f9ca244
|
Only catch Exceptions not Errors (#1186)
|
2025-12-21 14:14:50 +01:00 |
|
sisyphussy
|
a8107f97e8
|
Add VAO's (#1126)
|
2025-12-07 16:51:32 -08:00 |
|
Jason Mitchell
|
cfd8eb1411
|
fix compatability profile detection (#1159)
|
2025-12-05 17:01:20 -08:00 |
|