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Angelica/src/main/java/net/coderbot/iris/shaderpack/ShaderPack.java
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package net.coderbot.iris.shaderpack;
import com.google.common.collect.ImmutableList;
import com.google.gson.Gson;
import com.google.gson.JsonObject;
import com.google.gson.JsonParseException;
import com.google.gson.stream.JsonReader;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.objects.Object2ObjectMap;
import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
import lombok.Getter;
import net.coderbot.iris.Iris;
import net.coderbot.iris.features.FeatureFlags;
import net.coderbot.iris.gl.buffer.ShaderStorageInfo;
import net.coderbot.iris.gl.image.ImageInformation;
import net.coderbot.iris.gl.texture.TextureDefinition;
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import net.coderbot.iris.shaderpack.include.AbsolutePackPath;
import net.coderbot.iris.shaderpack.include.IncludeGraph;
import net.coderbot.iris.shaderpack.include.IncludeProcessor;
import net.coderbot.iris.shaderpack.include.ShaderPackSourceNames;
import net.coderbot.iris.shaderpack.option.ProfileSet;
import net.coderbot.iris.shaderpack.option.ShaderPackOptions;
import net.coderbot.iris.shaderpack.option.menu.OptionMenuContainer;
import net.coderbot.iris.shaderpack.option.values.MutableOptionValues;
import net.coderbot.iris.shaderpack.option.values.OptionValues;
import net.coderbot.iris.shaderpack.preprocessor.JcppProcessor;
import net.coderbot.iris.shaderpack.preprocessor.PropertiesPreprocessor;
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import net.coderbot.iris.shaderpack.texture.CustomTextureData;
import net.coderbot.iris.shaderpack.texture.TextureFilteringData;
import net.coderbot.iris.shaderpack.texture.TextureStage;
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import net.coderbot.iris.uniforms.custom.CustomUniforms;
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import net.irisshaders.iris.api.v0.IrisApi;
import org.jetbrains.annotations.Nullable;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.StringReader;
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import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.nio.file.NoSuchFileException;
import java.nio.file.Path;
import java.util.ArrayList;
import java.util.Collections;
import java.util.EnumMap;
import java.util.HashMap;
import java.util.HashSet;
import java.util.LinkedHashMap;
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import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Optional;
import java.util.Properties;
import java.util.Set;
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import java.util.function.Function;
import java.util.stream.Collectors;
public class ShaderPack {
private static final Gson GSON = new Gson();
private static final Set<String> PINNED_DIMENSIONS = Set.of("Overworld", "Nether", "The End");
// Configurable via -Diris.dimensionCacheSize=X (default: 12)
// Set to 0 to disable caching entirely (only vanilla dimensions kept)
// Minimum effective cache size is 3
private static final int MAX_DIMENSION_CACHE;
static {
int configured = Math.max(0, Integer.getInteger("iris.dimensionCacheSize", 12));
MAX_DIMENSION_CACHE = configured == 0 ? 0 : Math.max(PINNED_DIMENSIONS.size(), configured);
}
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public final CustomUniforms.Builder customUniforms;
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private final ProgramSet base;
private final Map<String, String> dimensionMap;
private final Map<String, ProgramSet> dimensionProgramSets;
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private final Set<String> foldersWithShaderFiles;
private final Function<AbsolutePackPath, String> sourceProvider;
private final ShaderProperties shaderProperties;
private boolean hasLoggedCacheLimitReached = false;
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@Getter private final IdMap idMap;
@Getter private final LanguageMap languageMap;
@Getter private final EnumMap<TextureStage, Object2ObjectMap<String, CustomTextureData>> customTextureDataMap = new EnumMap<>(TextureStage.class);
@Getter private final Object2ObjectMap<String, CustomTextureData> irisCustomTextureDataMap = new Object2ObjectOpenHashMap<>();
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private final CustomTextureData customNoiseTexture;
@Getter private final Object2ObjectMap<String, ImageInformation> customImages;
@Getter private final Int2ObjectMap<ShaderStorageInfo> bufferObjects;
@Getter private final ShaderPackOptions shaderPackOptions;
@Getter private final OptionMenuContainer menuContainer;
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private final ProfileSet.ProfileResult profile;
private final String profileInfo;
public ShaderPack(Path root, Iterable<StringPair> environmentDefines) throws IOException, IllegalStateException {
this(root, Collections.emptyMap(), environmentDefines);
}
/**
* Reads a shader pack from the disk.
*
* @param root The path to the "shaders" directory within the shader pack. The created ShaderPack will not retain
* this path in any form; once the constructor exits, all disk I/O needed to load this shader pack will
* have completed, and there is no need to hold on to the path for that reason.
* @throws IOException if there are any IO errors during shader pack loading.
*/
public ShaderPack(Path root, Map<String, String> changedConfigs, Iterable<StringPair> environmentDefines) throws IOException, IllegalStateException {
// A null path is not allowed.
Objects.requireNonNull(root);
final ImmutableList.Builder<AbsolutePackPath> starts = ImmutableList.builder();
final ImmutableList<String> potentialFileNames = ShaderPackSourceNames.POTENTIAL_STARTS;
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ShaderPackSourceNames.findPresentSources(starts, root, AbsolutePackPath.fromAbsolutePath("/"), potentialFileNames);
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// Parse dimension.properties to get dimension name -> folder mappings
this.dimensionMap = new HashMap<>();
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this.foldersWithShaderFiles = new HashSet<>();
Iris.logger.info("Dimension shader cache size: {} (3 vanilla pinned + {} modded), configurable via -Diris.dimensionCacheSize",
MAX_DIMENSION_CACHE, Math.max(0, MAX_DIMENSION_CACHE - PINNED_DIMENSIONS.size()));
// LRU cache to prevent memory leaks in modpacks with many dimensions (Mystcraft, Galacticraft, etc.)
// Vanilla dimensions (Overworld, Nether, End) are pinned and never evicted
this.dimensionProgramSets = new LinkedHashMap<>(Math.max(12, MAX_DIMENSION_CACHE), 0.75f, true);
Optional<Properties> dimensionProperties = loadPropertiesFile(root, "dimension.properties");
boolean hasDimensionProperties = dimensionProperties.isPresent();
List<String> dimensionFolders = new ArrayList<>();
if (hasDimensionProperties) {
// Extract folder names from dimension.properties (e.g., "world0", "world-1", "custom_dim")
dimensionFolders.addAll(parseDimensionMap(dimensionProperties.get(), "dimension."));
}
if (!dimensionFolders.isEmpty()) {
for (String folderName : dimensionFolders) {
boolean folderExists = checkAndAddDimensionFolder(starts, root, potentialFileNames, folderName);
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if (folderExists) {
foldersWithShaderFiles.add(folderName);
} else {
Iris.logger.warn("dimension.properties references folder '{}' but it doesn't exist or has no shader files", folderName);
}
}
// Warn if dimension.properties has no wildcard and no explicit Overworld/Nether/End mappings
if (!dimensionMap.containsKey("*") && !dimensionMap.containsKey("Overworld")
&& !dimensionMap.containsKey("Nether") && !dimensionMap.containsKey("The End")) {
Iris.logger.warn("dimension.properties exists but doesn't define mappings for vanilla dimensions (Overworld/Nether/End) or a wildcard (*)");
}
} else {
// No dimension.properties or it has no valid dimension mappings
if (hasDimensionProperties) {
Iris.logger.warn("dimension.properties exists but has no valid dimension mappings, falling back to legacy folder detection");
}
// Scan for all world{ID} folders to support old OptiFine packs with dimension IDs
Set<String> foundFolders = new HashSet<>();
try {
Files.list(root)
.filter(Files::isDirectory)
.map(Path::getFileName)
.map(Path::toString)
.filter(name -> name.matches("world-?\\d+"))
.forEach(folderName -> {
try {
boolean exists = checkAndAddDimensionFolder(starts, root, potentialFileNames, folderName);
if (exists) {
foundFolders.add(folderName);
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foldersWithShaderFiles.add(folderName);
}
} catch (IOException e) {
Iris.logger.warn("Failed to scan dimension folder: {}", folderName, e);
}
});
} catch (IOException e) {
Iris.logger.warn("Failed to scan for dimension folders", e);
}
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// Set up dimension mappings
// If world0 folder exists with shader files, use it for Overworld. Otherwise use base for all oher dims.
if (foundFolders.contains("world0")) {
dimensionMap.put("Overworld", "world0");
}
if (foundFolders.contains("world-1")) {
dimensionMap.put("Nether", "world-1");
}
if (foundFolders.contains("world1")) {
dimensionMap.put("The End", "world1");
}
}
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// Read all files and included files recursively
IncludeGraph graph = new IncludeGraph(root, starts.build());
if (!graph.getFailures().isEmpty()) {
graph.getFailures().forEach((path, error) -> {
Iris.logger.error("{}", error.toString());
});
throw new IOException("Failed to resolve some #include directives, see previous messages for details");
}
this.languageMap = new LanguageMap(root.resolve("lang"));
// Discover, merge, and apply shader pack options
this.shaderPackOptions = new ShaderPackOptions(graph, changedConfigs);
graph = this.shaderPackOptions.getIncludes();
List<StringPair> finalEnvironmentDefines = new ArrayList<>();
environmentDefines.forEach(finalEnvironmentDefines::add);
for (FeatureFlags flag : FeatureFlags.values()) {
if (flag.isUsable()) {
finalEnvironmentDefines.add(new StringPair("IRIS_FEATURE_" + flag.name(), ""));
}
}
this.shaderProperties = Optional.ofNullable(readProperties(root, "shaders.properties"))
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.map(source -> new ShaderProperties(source, shaderPackOptions, finalEnvironmentDefines))
.orElseGet(ShaderProperties::empty);
List<FeatureFlags> invalidFlagList = shaderProperties.getRequiredFeatureFlags().stream().filter(FeatureFlags::isInvalid).map(FeatureFlags::getValue).collect(Collectors.toList());
List<String> invalidFeatureFlags = invalidFlagList.stream().map(FeatureFlags::getHumanReadableName).collect(Collectors.toList());
if (!invalidFeatureFlags.isEmpty()) {
// TODO: GUI
// if (Minecraft.getMinecraft().screen instanceof ShaderPackScreen) {
// Minecraft.getMinecraft().setScreen(new FeatureMissingErrorScreen(Minecraft.getMinecraft().screen, I18n.format("iris.unsupported.pack"), I18n.format("iris.unsupported.pack.description", FeatureFlags.getInvalidStatus(invalidFlagList), invalidFeatureFlags.stream()
// .collect(Collectors.joining(", ", ": ", ".")))));
// }
IrisApi.getInstance().getConfig().setShadersEnabledAndApply(false);
}
ProfileSet profiles = ProfileSet.fromTree(shaderProperties.getProfiles(), this.shaderPackOptions.getOptionSet());
this.profile = profiles.scan(this.shaderPackOptions.getOptionSet(), this.shaderPackOptions.getOptionValues());
// Get programs that should be disabled from the detected profile
List<String> disabledPrograms = new ArrayList<>();
this.profile.current.ifPresent(profile -> disabledPrograms.addAll(profile.disabledPrograms));
// Add programs that are disabled by shader options
shaderProperties.getConditionallyEnabledPrograms().forEach((program, shaderOption) -> {
if ("true".equals(shaderOption)) return;
if ("false".equals(shaderOption) || !this.shaderPackOptions.getOptionValues().getBooleanValueOrDefault(shaderOption)) {
disabledPrograms.add(program);
}
});
this.menuContainer = new OptionMenuContainer(shaderProperties, this.shaderPackOptions, profiles);
{
String profileName = getCurrentProfileName();
OptionValues profileOptions = new MutableOptionValues(
this.shaderPackOptions.getOptionSet(), this.profile.current.map(p -> p.optionValues).orElse(new HashMap<>()));
int userOptionsChanged = this.shaderPackOptions.getOptionValues().getOptionsChanged() - profileOptions.getOptionsChanged();
this.profileInfo = "Profile: " + profileName + " (+" + userOptionsChanged + " option" + (userOptionsChanged == 1 ? "" : "s") + " changed by user)";
}
Iris.logger.info(this.profileInfo);
// Prepare our include processor
IncludeProcessor includeProcessor = new IncludeProcessor(graph);
// Set up our source provider for creating ProgramSets
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Iterable<StringPair> finalEnvironmentDefines1 = finalEnvironmentDefines;
this.sourceProvider = (path) -> {
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String pathString = path.getPathString();
// Removes the first "/" in the path if present, and the file
// extension in order to represent the path as its program name
String programString = pathString.substring(pathString.indexOf("/") == 0 ? 1 : 0, pathString.lastIndexOf("."));
// Return an empty program source if the program is disabled by the current profile
if (disabledPrograms.contains(programString)) {
return null;
}
ImmutableList<String> lines = includeProcessor.getIncludedFile(path);
if (lines == null) {
return null;
}
StringBuilder builder = new StringBuilder();
for (String line : lines) {
builder.append(line);
builder.append('\n');
}
// Apply GLSL preprocessor to source, while making environment defines available.
//
// This uses similar techniques to the *.properties preprocessor to avoid actually putting
// #define statements in the actual source - instead, we tell the preprocessor about them
// directly. This removes one obstacle to accurate reporting of line numbers for errors,
// though there exist many more (such as relocating all #extension directives and similar things)
String source = builder.toString();
source = JcppProcessor.glslPreprocessSource(source, finalEnvironmentDefines1);
return source;
};
this.base = new ProgramSet(AbsolutePackPath.fromAbsolutePath("/"), sourceProvider, shaderProperties, this);
this.idMap = new IdMap(root, shaderPackOptions, environmentDefines);
customNoiseTexture = shaderProperties.getNoiseTexturePath().map(path -> {
try {
return readTexture(root, path);
} catch (IOException e) {
Iris.logger.error("Unable to read the custom noise texture at " + path, e);
return null;
}
}).orElse(null);
shaderProperties.getCustomTextures().forEach((textureStage, customTexturePropertiesMap) -> {
Object2ObjectMap<String, CustomTextureData> innerCustomTextureDataMap = new Object2ObjectOpenHashMap<>();
customTexturePropertiesMap.forEach((samplerName, definition) -> {
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try {
innerCustomTextureDataMap.put(samplerName, readTexture(root, definition));
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} catch (IOException e) {
Iris.logger.error("Unable to read the custom texture at " + definition.getName(), e);
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}
});
customTextureDataMap.put(textureStage, innerCustomTextureDataMap);
});
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// Process irisCustomTextures (direct custom textures via customTexture.<name>=<path>)
shaderProperties.getIrisCustomTextures().forEach((samplerName, definition) -> {
try {
irisCustomTextureDataMap.put(samplerName, readTexture(root, definition));
Iris.logger.debug("[CustomTextures] Loaded customTexture.{} from {}", samplerName, definition.getName());
} catch (IOException e) {
Iris.logger.error("Unable to read custom texture for sampler " + samplerName + " at " + definition.getName(), e);
}
});
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this.customUniforms = shaderProperties.getCustomUniforms();
this.customImages = shaderProperties.getCustomImages();
this.bufferObjects = shaderProperties.getBufferObjects();
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}
private String getCurrentProfileName() {
return profile.current.map(p -> p.name).orElse("Custom");
}
public String getProfileInfo() {
return profileInfo;
}
// TODO: Copy-paste from IdMap, find a way to deduplicate this
private static Optional<Properties> loadPropertiesFile(Path shaderPath, String name) {
String fileContents = readProperties(shaderPath, name);
if (fileContents == null) {
return Optional.empty();
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}
StringReader propertiesReader = new StringReader(fileContents);
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Properties properties = new OrderBackedProperties();
try {
properties.load(propertiesReader);
} catch (IOException e) {
Iris.logger.error("Error loading " + name + " at " + shaderPath, e);
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return Optional.empty();
}
return Optional.of(properties);
}
/**
* Parses dimension mappings from dimension.properties and populates the dimensionMap field.
*
* Format: dimension.<folder> = <dimension names...>
* Example: dimension.world0 = Overworld "Twilight Forest" minecraft:overworld
*
* For each entry, creates mappings from each dimension name to its folder name in dimensionMap.
*
* @param properties The properties to parse
* @param keyPrefix The prefix to filter keys by (typically "dimension.")
* @return List of folder names found in the properties (e.g., ["world0", "world-1", "custom_dim"])
*/
private List<String> parseDimensionMap(Properties properties, String keyPrefix) {
List<String> folderNames = new ArrayList<>();
properties.forEach((keyObject, valueObject) -> {
String key = (String) keyObject;
String value = (String) valueObject;
if (!key.startsWith(keyPrefix)) {
return;
}
// Extract folder name (e.g., "world0" from "dimension.world0")
String folderName = key.substring(keyPrefix.length());
// Skip empty folder names
if (folderName.isEmpty()) {
Iris.logger.warn("Ignoring dimension.properties entry with empty folder name: {}", key);
return;
}
// Parse dimension names
List<String> dimensionNames = IdMap.parseIdentifierList(value, "dimension.properties", key);
// Skip if no dimension names are specified
if (dimensionNames.isEmpty()) {
Iris.logger.warn("Ignoring dimension.properties entry '{}' with no dimension names", key);
return;
}
folderNames.add(folderName);
for (String dimensionName : dimensionNames) {
dimensionMap.put(dimensionName, folderName);
}
});
return folderNames;
}
/**
* Checks if a dimension folder exists and adds it to the starts list
*/
private boolean checkAndAddDimensionFolder(ImmutableList.Builder<AbsolutePackPath> starts, Path root,
ImmutableList<String> potentialFileNames, String folderName) throws IOException {
return ShaderPackSourceNames.findPresentSources(starts, root,
AbsolutePackPath.fromAbsolutePath("/" + folderName), potentialFileNames);
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}
/**
* Reads a texture from a TextureDefinition. Handles both PNG and raw texture types.
*/
public CustomTextureData readTexture(Path root, TextureDefinition definition) throws IOException {
if (definition instanceof TextureDefinition.RawDefinition rawDef) {
return readRawTexture(root, rawDef);
} else {
// PNG definition - use the path-based method
return readTexture(root, definition.getName());
}
}
/**
* Reads a raw texture from a RawDefinition.
*/
private CustomTextureData readRawTexture(Path root, TextureDefinition.RawDefinition rawDef) throws IOException {
String path = rawDef.getName();
if (path.startsWith("/")) {
path = path.substring(1);
}
// Read mcmeta for filtering data
boolean blur = false;
boolean clamp = false;
String mcMetaPath = path + ".mcmeta";
Path mcMetaResolvedPath = root.resolve(mcMetaPath);
if (Files.exists(mcMetaResolvedPath)) {
try {
JsonObject meta = loadMcMeta(mcMetaResolvedPath);
if (meta.get("texture") != null) {
if (meta.get("texture").getAsJsonObject().get("blur") != null) {
blur = meta.get("texture").getAsJsonObject().get("blur").getAsBoolean();
}
if (meta.get("texture").getAsJsonObject().get("clamp") != null) {
clamp = meta.get("texture").getAsJsonObject().get("clamp").getAsBoolean();
}
}
} catch (IOException e) {
Iris.logger.error("Unable to read the custom texture mcmeta at " + mcMetaPath + ", ignoring: " + e);
}
}
byte[] content = Files.readAllBytes(root.resolve(path));
TextureFilteringData filteringData = new TextureFilteringData(blur, clamp);
return switch (rawDef.getTarget()) {
case TEXTURE_1D -> new CustomTextureData.RawData1D(content, filteringData,
rawDef.getInternalFormat(), rawDef.getFormat(), rawDef.getPixelType(),
rawDef.getSizeX());
case TEXTURE_2D -> new CustomTextureData.RawData2D(content, filteringData,
rawDef.getInternalFormat(), rawDef.getFormat(), rawDef.getPixelType(),
rawDef.getSizeX(), rawDef.getSizeY());
case TEXTURE_3D -> new CustomTextureData.RawData3D(content, filteringData,
rawDef.getInternalFormat(), rawDef.getFormat(), rawDef.getPixelType(),
rawDef.getSizeX(), rawDef.getSizeY(), rawDef.getSizeZ());
case TEXTURE_RECTANGLE -> new CustomTextureData.RawDataRect(content, filteringData,
rawDef.getInternalFormat(), rawDef.getFormat(), rawDef.getPixelType(),
rawDef.getSizeX(), rawDef.getSizeY());
};
}
/**
* Reads a texture from a path string (for PNG textures and resource locations).
*/
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public CustomTextureData readTexture(Path root, String path) throws IOException {
CustomTextureData customTextureData;
if (path.contains(":")) {
String[] parts = path.split(":");
if (parts.length > 2) {
Iris.logger.warn("Resource location " + path + " contained more than two parts?");
}
if (parts[0].equals("minecraft") && (parts[1].equals("dynamic/lightmap_1") || parts[1].equals("dynamic/light_map_1"))) {
customTextureData = new CustomTextureData.LightmapMarker();
} else {
customTextureData = new CustomTextureData.ResourceData(parts[0], parts[1]);
}
} else {
if (path.startsWith("/")) {
// NB: This does not guarantee the resulting path is in the shaderpack as a double slash could be used,
// this just fixes shaderpacks like Continuum 2.0.4 that use a leading slash in texture paths
path = path.substring(1);
}
boolean blur = false;
boolean clamp = false;
String mcMetaPath = path + ".mcmeta";
Path mcMetaResolvedPath = root.resolve(mcMetaPath);
if (Files.exists(mcMetaResolvedPath)) {
try {
JsonObject meta = loadMcMeta(mcMetaResolvedPath);
if (meta.get("texture") != null) {
if (meta.get("texture").getAsJsonObject().get("blur") != null) {
blur = meta.get("texture").getAsJsonObject().get("blur").getAsBoolean();
}
if (meta.get("texture").getAsJsonObject().get("clamp") != null) {
clamp = meta.get("texture").getAsJsonObject().get("clamp").getAsBoolean();
}
}
} catch (IOException e) {
Iris.logger.error("Unable to read the custom texture mcmeta at " + mcMetaPath + ", ignoring: " + e);
}
}
byte[] content = Files.readAllBytes(root.resolve(path));
customTextureData = new CustomTextureData.PngData(new TextureFilteringData(blur, clamp), content);
}
return customTextureData;
}
private JsonObject loadMcMeta(Path mcMetaPath) throws IOException, JsonParseException {
try (BufferedReader reader = new BufferedReader(new InputStreamReader(Files.newInputStream(mcMetaPath), StandardCharsets.UTF_8))) {
JsonReader jsonReader = new JsonReader(reader);
return GSON.getAdapter(JsonObject.class).read(jsonReader);
}
}
private static String readProperties(Path shaderPath, String name) {
try {
// Property files should be encoded in ISO_8859_1.
return new String(Files.readAllBytes(shaderPath.resolve(name)), StandardCharsets.ISO_8859_1);
} catch (NoSuchFileException e) {
Iris.logger.debug("An " + name + " file was not found in the current shaderpack");
return null;
} catch (IOException e) {
Iris.logger.error("An IOException occurred reading " + name + " from the current shaderpack", e);
return null;
}
}
/**
* Evicts the least recently used non-pinned dimension from the cache if it exceeds the size limit.
* Pinned dimensions (Overworld, Nether, The End) are never evicted.
* The LinkedHashMap maintains access order, so oldest entries are at the front.
*/
private void evictOldDimensions() {
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// Build set of pinned folders (folders that vanilla dimensions map to)
Set<String> pinnedFolders = new HashSet<>();
for (String pinnedDimName : PINNED_DIMENSIONS) {
String folder = dimensionMap.get(pinnedDimName);
if (folder != null) {
pinnedFolders.add(folder);
}
}
// If cache is disabled, evict everything except pinned folders
if (MAX_DIMENSION_CACHE == 0) {
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dimensionProgramSets.entrySet().removeIf(e -> !pinnedFolders.contains(e.getKey()));
return;
}
// Count non-pinned entries
long nonPinnedCount = dimensionProgramSets.entrySet().stream()
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.filter(e -> !pinnedFolders.contains(e.getKey()))
.count();
int maxNonPinned = Math.max(0, MAX_DIMENSION_CACHE - PINNED_DIMENSIONS.size());
// Evict oldest non-pinned dimensions until we're at the limit
while (nonPinnedCount > maxNonPinned) {
// Log once when we first hit the limit
if (!hasLoggedCacheLimitReached) {
Iris.logger.info("Dimension shader cache limit reached (max {} total: {} vanilla + {} modded). Now evicting least recently used dimensions.",
MAX_DIMENSION_CACHE, PINNED_DIMENSIONS.size(), maxNonPinned);
hasLoggedCacheLimitReached = true;
}
// Find the first (oldest/least recently used) non-pinned entry
String toEvict = null;
for (Map.Entry<String, ProgramSet> entry : dimensionProgramSets.entrySet()) {
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if (!pinnedFolders.contains(entry.getKey())) {
toEvict = entry.getKey();
break;
}
}
if (toEvict != null) {
dimensionProgramSets.remove(toEvict);
nonPinnedCount--;
} else {
// Shouldn't happen, but break to avoid infinite loop
break;
}
}
}
/**
* Gets or creates the appropriate ProgramSet for the given dimension.
*
* Resolution order:
*
* Exact match in dimension.properties (dimension.<folder> = dimensionName)
* Wildcard match (dimension.<folder> = *)
* Legacy world{ID} folder (e.g., world0, world-1)
* Fallback to base ProgramSet
*
*
* ProgramSets are lazily created and cached. When cache exceeds limit,
* least recently used non-vanilla dimensions are evicted.
*
* @param dimensionName The dimension name from WorldProvider.getDimensionName()
* @return The ProgramSet for this dimension, or base ProgramSet if no override exists
*/
public ProgramSet getProgramSet(String dimensionName) {
int dimensionId = Iris.getCurrentDimensionId();
// First, try to find an exact match in the dimension map
String folderName = dimensionMap.get(dimensionName);
boolean foundExactMatch = folderName != null;
// If no exact match, try wildcard
if (folderName == null) {
folderName = dimensionMap.get("*");
}
// If still no match, try world{ID} folder as fallback for backward compatibility
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// But only if that folder actually has shader files!
if (folderName == null) {
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String worldFolder = "world" + dimensionId;
if (foldersWithShaderFiles.contains(worldFolder)) {
folderName = worldFolder;
}
}
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// If we have a folder name that contains shader files, try to get or create its ProgramSet
if (folderName != null && foldersWithShaderFiles.contains(folderName)) {
ProgramSet programSet = dimensionProgramSets.get(folderName);
if (programSet == null) {
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// Create ProgramSet on-demand for dimension folder
try {
programSet = new ProgramSet(
AbsolutePackPath.fromAbsolutePath("/" + folderName),
sourceProvider,
shaderProperties,
this
);
dimensionProgramSets.put(folderName, programSet);
+4
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// Check cache size limit and evict LRU dimensions if needed
evictOldDimensions();
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} catch (Exception e) {
// This shouldn't happen but just in case.
Iris.logger.error("Failed to create ProgramSet for dimension folder '{}', falling back to base", folderName, e);
programSet = null;
}
}
if (programSet != null) {
return programSet;
}
}
// Warn if dimension.properties exists but this dimension has no mapping and no wildcard
if (!dimensionMap.isEmpty() && !foundExactMatch && !dimensionMap.containsKey("*")) {
Iris.logger.warn("Dimension '{}' has no shader mapping in dimension.properties and no wildcard (*) fallback is defined. " +
"Falling back to base shaders. Consider adding 'dimension.<folder>={}' or 'dimension.<folder>=*' to dimension.properties",
dimensionName, dimensionName);
}
// NB: If a dimension overrides directory is present, none of the files from the parent directory are "merged"
+4
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// into the override. Rather, we act as if the overrides directory contains a completely different set of
// shader programs unrelated to that of the base shader pack.
//
// This makes sense because if base defined a composite pass and the override didn't, it would make it
// impossible to "un-define" the composite pass. It also removes a lot of complexity related to "merging"
// program sets. At the same time, this might be desired behavior by shader pack authors. It could make
// sense to bring it back as a configurable option, and have a more maintainable set of code backing it.
return base;
+4
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}
public Optional<CustomTextureData> getCustomNoiseTexture() {
return Optional.ofNullable(customNoiseTexture);
}
}