package com.coloryr.allmusic.server.core.objs.message; public class AddMusicObj { public String listFull; public String playerToMany; public String banMusic; public String playerBan; public String existMusic; public String success; public String noPlayer; public String noID; public String cancel; public String timeOut; public static AddMusicObj make() { AddMusicObj obj = new AddMusicObj(); obj.init(); return obj; } public boolean check() { if (listFull == null) return true; if (banMusic == null) return true; if (existMusic == null) return true; if (success == null) return true; if (noPlayer == null) return true; if (noID == null) return true; if (cancel == null) return true; if (playerToMany == null) return true; if (playerBan == null) return true; return timeOut == null; } public void init() { listFull = "§d[AllMusic3]§c错误,队列已满"; playerToMany = "§d[AllMusic3]§c错误,你点了太多的歌"; playerBan = "§d[AllMusic3]§c错误,你已被禁止点歌"; banMusic = "§d[AllMusic3]§c错误,这首歌被禁点了"; existMusic = "§d[AllMusic3]§c错误,这首歌已经存在了"; success = "§d[AllMusic3]§2点歌成功"; noPlayer = "§d[AllMusic3]§c没有播放的玩家"; noID = "§d[AllMusic3]§c错误,请输入歌曲数字ID"; cancel = "§d[AllMusic3]§e点歌被取消"; timeOut = "§d[AllMusic3]§e点歌被取消,音乐长度过长"; } }