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upstream/AE2FluidCraft-Rework
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mirror of https://github.com/GTNewHorizons/AE2FluidCraft-Rework.git synced 2026-11-10 23:43:51 +00:00
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aecddfb94a67ff38b9d2787cb4db92a0e1a2a2c6
AE2FluidCraft-Rework/src/main/java/com/glodblock/github
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lordIcocainandMaya aecddfb94a Use interface terminal gui from ae2, instead of copy code from ae2 (#286)
Co-authored-by: Maya <10861407+serenibyss@users.noreply.github.com>
2025-05-06 17:39:49 -05:00
..
api
Add LevelMaintainerTerminal rework logic inside TileLevelMaintainer (#162)
2023-10-27 14:10:07 +02:00
client
Use interface terminal gui from ae2, instead of copy code from ae2 (#286)
2025-05-06 17:39:49 -05:00
common
Fix math when cell restricted and new fluid added (#284)
2025-04-21 05:51:46 +00:00
coremod
Add class dump args (#239)
2025-01-04 04:34:09 +00:00
crossmod
Fixed essentia level maintaining (#245)
2025-01-14 11:15:13 +01:00
inventory
Make the fluid handler more resilient. (#272)
2025-04-09 04:48:22 +00:00
loader
Artificial universe cell recipe (#289)
2025-05-04 10:03:39 +02:00
nei
Backport NEI Cell View (#282)
2025-04-09 04:40:48 +00:00
network
Small improvements to the Level Maintainer GUI (#283)
2025-04-19 10:41:29 -05:00
proxy
Allow exotic cells use upgrade cards (#264)
2025-01-23 17:26:37 -06:00
util
Read NBT tags combine and beSubstitute from ItemStack when converting them to FluidPattern (#268)
2025-02-22 22:30:19 -06:00
FluidCraft.java
Add cell + pattern disassemble recipes like AE2 (#257)
2025-01-10 11:19:06 -06:00
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