Commit Graph
30 Commits
Author SHA1 Message Date
8a086d714a Make P2P Tunnel - ME Dual Interface share storage slot contents between input and outputs (#302)
Co-authored-by: Ruling-0 <47913168+Ruling-0@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: lordIcocain <lordicocain@gmail.com>
2025-06-29 17:51:17 +02:00
c5cea9eb19 Add magnet and restock to Universal terminal (#275)
Co-authored-by: Maya <10861407+serenibyss@users.noreply.github.com>
Co-authored-by: Caedis <Caedis@users.noreply.github.com>
Co-authored-by: Ruling-0 <47913168+Ruling-0@users.noreply.github.com>
2025-05-30 21:35:35 -06:00
lordIcocain c853dbc30d Allow exotic cells use upgrade cards (#264) 2025-01-23 17:26:37 -06:00
lordIcocain 31a5decaeb Add Support Void and Distribution card for cells and increase card limit for cells (#262) 2025-01-17 11:48:52 -06:00
9fbea64d8d Fixed essentia level maintaining (#245)
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: Maya <10861407+serenibyss@users.noreply.github.com>
Co-authored-by: lailani-f <41488821+lailani-f@users.noreply.github.com>
2025-01-14 11:15:13 +01:00
lordIcocain 353b9a4191 Add fluid pattern support to fake crafting card (#260) 2025-01-13 17:04:45 -06:00
SKProCH 9668cffe59 Adds the sticky card support for fluid storage bus (#198)
* Adds the sticky card support for fluid storage bus

* Replace wildcard imports with regular one

* Apply spotless
2024-03-20 17:54:12 +01:00
Ryan Nasers b3e480a6cb Adding fluids to sticky card (#190)
* Adding sticky support for AE2-FC

* Spotless whoopsies
2024-01-12 22:18:05 +01:00
TechnicianLP db8aee2c25 Implement Interface Locking for Dual Interfaces (#182)
* Implement Interface Locking for Dual Interfaces

* Update AE2
2023-12-20 13:03:50 +01:00
miozune f24694680e Fix loading order again 2023-11-10 19:47:13 +01:00
miozune 8775fbb9c4 Fix items and blocks being registered too late on dedicated server 2023-11-10 17:00:11 +01:00
f5912ef2e3 Add LevelMaintainerTerminal rework logic inside TileLevelMaintainer (#162)
* Use new interface terminal API

* Update dependencies.gradle

* feat: Update core hooks and integrations

* api: Add `LevelTerminalRegistry` functionality

* feat: Use `customName` to display in `GuiFluidLevelEmitter`

* feat: Rework scheduling and data storage in `TileLevelMaintainer` functionality

* feat: Add new item `LevelTerminal`

* feat: Support back navigation functionality

* feat: add back navigation in `LevelMaintainer` from terminal

* use `IGuiTooltipHandler` directly from ae2

include #160

* fix correct `InterfaceTerminalSupportedClassProvider` deprecation

* Implement new version of `InterfaceWireless` based on `InterfaceTerminal`

* Fix `LevelTerminal` data recursion and few in fixes gui

* Use `aeRenderItem` directly and fix `zIndex` in custom slots

* Fix rendering numbers bigger than 2.1G through `aeRenderItem`

* Fix fails on `getCraftingItem`

no root cause was found

* Fix add packet logging and try to not fail after receive corrupted packet

* Fix add logging around empty configuration

* Fix packet corruption and log invalid data

* Fix packet corruption with level emitters

* Correct handle overwrite packet

* Fix intercept dnd click from GT5 hook for `AppEngGuiHandler`

keyword `net.bdew.neiaddons.appeng.AppEngGuiHandler`

* update be+deps

* Update dependencies.gradle

* Update dependencies.gradle

* Fix `zIndexes` for compatability with `DuraDisplay`

* Update AE2 and fix compatability

* Change `ForgeDirection` side serialization to `byte`

* Fix tooltip zIndexes

* Rename all rest parts related to `Level terminal`

* Code cleanup after review

* Remove duplicated dependency declaration

---------

Co-authored-by: Firenoo <49818773+firenoo@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2023-10-27 14:10:07 +02:00
miozune 567b1dbce5 Move DefaultExtractorLoader to FMLLoadCompleteEvent (#168) 2023-10-25 23:02:07 +09:00
Fox_white bcdd765870 Fix Crafting Input Bus Compatibility & fix general bugs (#154)
* fix: uses IInterfaceTerminalSupport for interface terminal

fix custom target not registered in ae2fc wireless interface terminal

* fix: empty string caused channel crash && check if custom name exist before getting

* fix: Fluid interface not registered

* Revert "fix: Fluid interface not registered"

This reverts commit bc21ee2673.

* fix: remove ASM in favor of the new API

* fix: remove zero size character bypass as checking hasCustomName is enough
2023-08-11 21:18:57 +02:00
firenoo 1ed32d46dc A collection of fixes (#152)
* Fix the adv blocking mode setting shown w/o upgrade

* Use else ifs instead of ifs when looking for button

* Register dual p2p interface to interface term

* Fix moving inventory region when space is held

* Fix scrollbars not initialized when terminal is empty

* Fix fluid handling for the 3rd time

Rearranges the steps to insertion and validates whether the tank can be
drained.

* Fix fluid extraction for the 3rd time
2023-08-07 09:28:11 +02:00
firenoo f51f09845a Register dual p2p interface for pattern capacity upgrade (#143) 2023-07-24 09:14:18 +02:00
firenooandGitHub GTNH Actions f87b76347e Update APIs (#130)
* Add an API to allow other mods to blacklist fluids from this mod.

* Removed Thaumic Energistics config setting. This will be handled by
Thaumic Energistic's side (which also happens to have a config setting).

* Added an API that allows for blacklisting fluids from either the storage
or the display individually.

* Prevent blacklisted fluids from being discretized

* Update API usage

- use AE2's new API

- use ThE's config setting for aspect -> gas

* spotlessApply

---------

Co-authored-by: GitHub GTNH Actions <unknown>
2023-05-20 19:46:37 +02:00
firenooGitHub GTNH Actionsgithub-actions[bot]
3da14b3bbe More ec2 mappings (#124)
* Replace ore dictionary bus

Extra Cells ore dict bus -> export bus w/ ore dict card
(retains ore filter setting, not verified they are 1:1)

* Add OpenComputer migration

Moves migration to postInit, and migrates OC upgrades.

* Remap wireless w/ correct encryption key + power

Basically now works without needing to relink in security term

* Update buildscript

* spotless apply

* spotlessApply (#125)

Co-authored-by: GitHub GTNH Actions <>

---------

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2023-05-06 19:04:59 +02:00
firenoo 97c7533ffb Add support for the Advanced Blocking Card to Dual Interfaces (#123)
* Update ae2 to latest (beta-203)

* Add support for the Advanced Blocking Card to Dual Interfaces

Behavior: The Dual Interface acts in the same way as the regular ME
interface when the advanced blocking card is used, but has an additional
check for fluids on top of items contained in the ME system.
2023-05-05 20:19:55 +02:00
firenoo dab5a0dbf3 Add mappings for most important Extra Cells items (#115)
* EC2 deprecation: Part 1 - Items

Laying the groundwork for absorbing EC2 mappings.

* EC2 deprecation: Part 2 - Blocks

* EC2 Deprecation: Part 3 - Parts

Parts are deprecated.

* set config "replaceEC2" to default true

* API changes to make room for Extra Cells fluid placeholder

* Finish basic item replacement code

- parts work
- items are remapped properly, and converted when they enter the player inventory

* Fixed some storage cell conversion issues

The placeholders did not transfer NBT data properly

* Add handlers for deprecated item cells

Now the placeholder should work automatically in a drive.

The void cell is still a WIP.

* Add more tooltip help and cell handler for void cell

* apply spotless

too lazy to rebase
2023-05-01 19:42:52 +02:00
firenooandMartin Robertz e1b3f20078 Network throttle: Force ME update packets to be sent once every N ms. (#110)
* Network throttle: Force ME update packets to be sent once every 50ms.

1. Item and fluid packets are separated to their own classes, as they are
not even allowed to be mixed together in the first place. This will enforce a strict
separation of the two.

2. New network worker thread for handling ME inventory updates. Instead of
creating packets directly, classes should schedule packet(s) to be sent at the
next 50ms boundary. The packet has a limit of 256 items to prevent killing the
client, but this can be changed in the config. In fact, the packet send rate is
also configurable.

3. Upon opening a terminal GUI, ME update packets are split. Only the last received
packet will trigger a terminal sorting, so if the ME system is large, it may take
several seconds (!) to load all the items.

* Update SPacketMEFluidInvUpdate.java

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Co-authored-by: Martin Robertz <dream-master@gmx.net>
2023-04-01 14:04:39 +02:00
asdflj aef677868b add hotkey and baubles support 2023-02-17 22:34:06 +08:00
Jason Mitchell 69a5c0e6ee [ci skip] spotlessApply with the new settings 2023-01-28 17:43:10 -08:00
asdflj 3f35dadb41 add walrus 2023-01-25 14:08:36 +08:00
GlodBlock fe1ec6276d add fluid storage bus 2023-01-17 22:41:49 +08:00
asdflj 5e31096c7e spotless apply 2022-12-05 14:41:36 +08:00
GlodBlock dc6445bb6e check nei 2022-07-29 22:10:58 +08:00
GlodBlock 2d585bd280 ? 2022-05-13 22:04:01 +08:00
GlodBlock f5a089e959 fix no NoClassDefound in server 2022-05-13 21:24:07 +08:00
GlodBlock db2ad29b52 begin work 2022-05-10 17:57:38 +08:00