Fix cell math for distribution card (#291)

Co-authored-by: Maya <10861407+serenibyss@users.noreply.github.com>
This commit is contained in:
lordIcocainandMaya authored and GitHub committed 2025-05-12 14:21:33 +00:00
1 parent 6e613b33af
commit c9cf92ca4a
1 file changed
+2 -5
@@ -226,12 +226,9 @@ public class FluidCellInventory implements IFluidCellInventory {
if (types == 0) types = this.getTotalFluidTypes();
if (l != null) {
if (restrictionLong > 0) {
remaining = Math.min((restrictionLong / types) - l.getStackSize(), this.getUnusedFluidCount());
remaining = Math.min((restrictionLong / types) - l.getStackSize(), getRemainingFluidCount());
} else {
remaining = (((this.getTotalBytes() / types)
- (int) Math.ceil((double) l.getStackSize() / singleByteAmount)
- getBytesPerType()) * singleByteAmount)
+ (singleByteAmount - l.getStackSize() % singleByteAmount);
remaining = (((getTotalBytes() / types) - getBytesPerType()) * singleByteAmount) - l.getStackSize();
}
} else {
if (restrictionLong > 0) {