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https://github.com/GTNewHorizons/AE2FluidCraft-Rework.git
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Merge branch 'master' into fix/fluidterminal
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@@ -1,6 +1,7 @@
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package com.glodblock.github.loader;
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import static com.glodblock.github.loader.ItemAndBlockHolder.*;
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import static net.minecraft.init.Blocks.redstone_torch;
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import com.glodblock.github.common.Config;
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import com.glodblock.github.common.item.ItemBasicFluidStorageCell;
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@@ -142,6 +143,8 @@ public class RecipeLoader implements Runnable {
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AE2_CORE_FOM,
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'B',
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BUCKET));
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GameRegistry.addRecipe(new ShapedOreRecipe(
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FLUID_LEVEL_EMITTER.stack(), "RPD", 'R', redstone_torch, 'P', AE2_PROCESS_CAL, 'D', "dyeBlue"));
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GameRegistry.addRecipe(new ShapedOreRecipe(
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LARGE_BUFFER.stack(),
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"BGB",
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