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Fix FluidContainerRegistry interactions w/ Certus Quart Tank (#122)
The Certus Quartz Tank previously did not consider the FluidContainerRegistry API for fluid containers, so fluid containers that implemented that (like ic2 cells) were voided when filling the tank. Signed-off-by: Firenoo <49818773+firenoo@users.noreply.github.com>
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@@ -131,12 +131,19 @@ public class BlockCertusQuartzTank extends BaseBlockContainer implements IRegist
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if (liquid != null) {
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int amountFilled = tank.fill(ForgeDirection.UNKNOWN, liquid, true);
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if (amountFilled != 0 && !entityplayer.capabilities.isCreativeMode && current.getItem() != null) {
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ItemStack empty;
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if (FluidContainerRegistry.isContainer(current)) {
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empty = FluidContainerRegistry.drainFluidContainer(current);
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} else {
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// Try this as a fallback.
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entityplayer.inventory.addItemStackToInventory(current.getItem().getContainerItem(current));
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empty = current.getItem().getContainerItem(current);
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}
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if (current.stackSize > 1) {
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entityplayer.inventory.mainInventory[entityplayer.inventory.currentItem].stackSize -= 1;
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entityplayer.inventory.addItemStackToInventory(current.getItem().getContainerItem(current));
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entityplayer.inventory.addItemStackToInventory(empty);
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} else {
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entityplayer.inventory.mainInventory[entityplayer.inventory.currentItem] = current.getItem()
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.getContainerItem(current);
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entityplayer.inventory.mainInventory[entityplayer.inventory.currentItem] = empty;
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}
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}
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return true;
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