Fix isConduit check (#281)

Co-authored-by: Maya <10861407+serenibyss@users.noreply.github.com>
This commit is contained in:
lordIcocainandMaya authored and GitHub committed 2025-04-09 04:44:48 +00:00
1 parent 3bcbed7c44
commit be8457d829
1 file changed
+2 -2
@@ -374,7 +374,7 @@ public class FluidConvertingInventoryAdaptor extends InventoryAdaptor {
}
private boolean isItemConduit(TileEntity te) {
if (ModAndClassUtil.EIO && conduitClazz.isInstance(te)) {
if (isConduit(te)) {
try {
return eioTypeCheck.invoke(te, IItemConduit.class) != null;
} catch (InvocationTargetException | IllegalAccessException e) {
@@ -385,7 +385,7 @@ public class FluidConvertingInventoryAdaptor extends InventoryAdaptor {
}
private boolean isConduit(TileEntity te) {
return ModAndClassUtil.EIO && te instanceof IItemDuct;
return ModAndClassUtil.EIO && conduitClazz.isInstance(te);
}
private ItemStack fillEIOConduit(ItemStack item, TileEntity te, ForgeDirection direction) {