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Merge pull request #60 from asdflj/levelmaintainer
fix level maintainer bug
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1 file changed
+3
-2
@@ -149,8 +149,9 @@ public class TileLevelMaintainer extends AENetworkTile
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if (this.requests.isDone(i)) this.requests.setState(i, State.Idling);
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if (cg.canEmitFor(craftItem)
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|| cg.isRequesting(craftItem)
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|| (inv.findPrecise(is) != null
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&& inv.findPrecise(is).getStackSize() >= is.getStackSize())
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|| inv.findPrecise(is) == null
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|| !inv.findPrecise(is).isCraftable()
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|| inv.findPrecise(is).getStackSize() >= is.getStackSize()
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|| !this.requests.isDone(i)) continue;
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// do crafting
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Future<ICraftingJob> jobTask = requests.getJobs()[i];
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