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Add Fluid Artificial Universe Cell (#218)
* Add Fluid Artificial Universe Cell * reduce type from 63 to 5 * change the internal name of cell
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@@ -134,6 +134,12 @@ public class ItemAndBlockHolder {
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8,
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1,
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5).register();
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public static ItemFluidExtremeStorageCell ARTIFICIAL_UNIVERSE_CELL = new ItemFluidExtremeStorageCell(
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NameConst.ITEM_ARTIFICIAL_UNIVERSE_STORAGE,
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Long.MAX_VALUE / 2048,
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16384,
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5,
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600000D).register();
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public static ItemCreativeFluidStorageCell CREATIVE_CELL = new ItemCreativeFluidStorageCell().register();
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public static ItemInfinityWaterStorageCell INFINITY_WATER_CELL = new ItemInfinityWaterStorageCell().register();
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public static ItemBasicFluidStoragePart CELL_PART = new ItemBasicFluidStoragePart().register();
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@@ -40,6 +40,7 @@ public class NameConst {
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public static final String ITEM_MULTI_FLUID_STORAGE = "multi_fluid_storage";
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public static final String ITEM_QUANTUM_FLUID_STORAGE = ITEM_FLUID_STORAGE + ".quantum";
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public static final String ITEM_SINGULARITY_FLUID_STORAGE = ITEM_FLUID_STORAGE + ".singularity";
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public static final String ITEM_ARTIFICIAL_UNIVERSE_STORAGE = ITEM_FLUID_STORAGE + ".Universe";
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public static final String ITEM_INFINITY_FLUID_STORAGE = ITEM_FLUID_STORAGE + ".infinity";
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public static final String ITEM_INFINITY_WATER_FLUID_STORAGE = ITEM_INFINITY_FLUID_STORAGE + ".water";
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public static final String ITEM_CREATIVE_FLUID_STORAGE = "creative_" + ITEM_FLUID_STORAGE;
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