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[Memory-opti:fix leak] Fix world leak in SPacketMEUpdateBuffer (#374)
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@@ -100,12 +100,12 @@ public class FluidCraft {
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@Mod.EventHandler
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public void onServerStart(FMLServerStartingEvent event) {
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SPacketMEUpdateBuffer.init();
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SPacketMEUpdateBuffer.start();
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}
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@Mod.EventHandler
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public void onServerStop(FMLServerStoppedEvent event) {
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SPacketMEUpdateBuffer.disable();
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SPacketMEUpdateBuffer.stop();
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}
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@Mod.EventHandler
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