add fluid level emitter

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asdflj committed 2023-01-19 00:07:16 +08:00
1 parent b1dff2ec2c
commit 5ca8909dbf
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@@ -0,0 +1,198 @@
package com.glodblock.github.client.gui;
import appeng.api.config.*;
import appeng.api.storage.data.IAEFluidStack;
import appeng.client.gui.implementations.GuiUpgradeable;
import appeng.client.gui.widgets.GuiImgButton;
import appeng.client.gui.widgets.GuiNumberBox;
import appeng.client.render.AppEngRenderItem;
import appeng.core.AEConfig;
import appeng.core.AELog;
import appeng.core.localization.GuiColors;
import appeng.core.localization.GuiText;
import com.glodblock.github.FluidCraft;
import com.glodblock.github.client.gui.container.ContainerFluidLevelEmitter;
import com.glodblock.github.common.parts.PartFluidLevelEmitter;
import com.glodblock.github.network.CPacketValueConfig;
import com.glodblock.github.util.Ae2ReflectClient;
import com.glodblock.github.util.NameConst;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.entity.player.InventoryPlayer;
public class GuiFluidLevelEmitter extends GuiUpgradeable {
private GuiNumberBox level;
private final AppEngRenderItem stackSizeRenderer = Ae2ReflectClient.getStackSizeRenderer(this);
private GuiButton plus1;
private GuiButton plus10;
private GuiButton plus100;
private GuiButton plus1000;
private GuiButton minus1;
private GuiButton minus10;
private GuiButton minus100;
private GuiButton minus1000;
private boolean isMul = false;
public GuiFluidLevelEmitter(final InventoryPlayer inventoryPlayer, final PartFluidLevelEmitter te) {
super(new ContainerFluidLevelEmitter(inventoryPlayer, te));
}
@Override
public void initGui() {
super.initGui();
this.level = new GuiNumberBox(this.fontRendererObj, 24, 43, 79, this.fontRendererObj.FONT_HEIGHT, Long.class);
this.level.setEnableBackgroundDrawing(false);
this.level.setMaxStringLength(16);
this.level.setTextColor(GuiColors.LevelEmitterValue.getColor());
this.level.setVisible(true);
this.level.setFocused(true);
((ContainerFluidLevelEmitter) this.inventorySlots).setTextField(this.level);
}
@Override
protected void addButtons() {
this.redstoneMode = new GuiImgButton(
this.guiLeft - 18, this.guiTop + 8, Settings.REDSTONE_EMITTER, RedstoneMode.LOW_SIGNAL);
final int a = AEConfig.instance.levelByStackAmounts(0);
final int b = AEConfig.instance.levelByStackAmounts(1);
final int c = AEConfig.instance.levelByStackAmounts(2);
final int d = AEConfig.instance.levelByStackAmounts(3);
this.buttonList.add(this.plus1 = new GuiButton(0, this.guiLeft + 20, this.guiTop + 17, 22, 20, "+" + a));
this.buttonList.add(this.plus10 = new GuiButton(0, this.guiLeft + 48, this.guiTop + 17, 28, 20, "+" + b));
this.buttonList.add(this.plus100 = new GuiButton(0, this.guiLeft + 82, this.guiTop + 17, 32, 20, "+" + c));
this.buttonList.add(this.plus1000 = new GuiButton(0, this.guiLeft + 120, this.guiTop + 17, 38, 20, "+" + d));
this.buttonList.add(this.minus1 = new GuiButton(0, this.guiLeft + 20, this.guiTop + 59, 22, 20, "-" + a));
this.buttonList.add(this.minus10 = new GuiButton(0, this.guiLeft + 48, this.guiTop + 59, 28, 20, "-" + b));
this.buttonList.add(this.minus100 = new GuiButton(0, this.guiLeft + 82, this.guiTop + 59, 32, 20, "-" + c));
this.buttonList.add(this.minus1000 = new GuiButton(0, this.guiLeft + 120, this.guiTop + 59, 38, 20, "-" + d));
this.buttonList.add(this.redstoneMode);
}
@Override
public void drawFG(final int offsetX, final int offsetY, final int mouseX, final int mouseY) {
this.fontRendererObj.drawString(
NameConst.i18n(NameConst.GUI_FLUID_LEVEL_EMITTER), 8, 6, GuiColors.UpgradableTitle.getColor());
this.fontRendererObj.drawString(
GuiText.inventory.getLocal(), 8, this.ySize - 96 + 3, GuiColors.UpgradableInventory.getColor());
this.redstoneMode.set(this.cvb.getRedStoneMode());
this.level.drawTextBox();
if (isShiftKeyDown() && !isMul) {
for (Object btn : this.buttonList) {
if (btn instanceof GuiButton) {
((GuiButton) btn).displayString += "000";
}
}
isMul = true;
} else if (!isShiftKeyDown() && isMul) {
for (Object btn : this.buttonList) {
if (btn instanceof GuiButton) {
((GuiButton) btn).displayString = ((GuiButton) btn)
.displayString.substring(0, ((GuiButton) btn).displayString.lastIndexOf("000"));
}
}
isMul = false;
}
}
@Override
public void drawBG(final int offsetX, final int offsetY, final int mouseX, final int mouseY) {
super.drawBG(offsetX, offsetY, mouseX, mouseY);
}
@Override
protected void handleButtonVisibility() {}
@Override
protected String getBackground() {
return "guis/lvlemitter.png";
}
@Override
protected void actionPerformed(final GuiButton btn) {
super.actionPerformed(btn);
final boolean isPlus = btn == this.plus1 || btn == this.plus10 || btn == this.plus100 || btn == this.plus1000;
final boolean isMinus =
btn == this.minus1 || btn == this.minus10 || btn == this.minus100 || btn == this.minus1000;
if (isPlus || isMinus) {
this.addQty(this.getQty(btn));
}
}
private void addQty(final long i) {
try {
String Out = this.level.getText();
boolean Fixed = false;
while (Out.startsWith("0") && Out.length() > 1) {
Out = Out.substring(1);
Fixed = true;
}
if (Fixed) {
this.level.setText(Out);
}
if (Out.isEmpty()) {
Out = "0";
}
long result = Long.parseLong(Out);
result += i;
if (result < 0) {
result = 0;
}
this.level.setText(Out = Long.toString(result));
FluidCraft.proxy.netHandler.sendToServer(new CPacketValueConfig(result, 0));
} catch (final NumberFormatException e) {
// nope..
this.level.setText("0");
}
}
@Override
protected void keyTyped(final char character, final int key) {
if (!this.checkHotbarKeys(key)) {
if ((key == 211 || key == 205 || key == 203 || key == 14 || Character.isDigit(character))
&& this.level.textboxKeyTyped(character, key)) {
try {
String Out = this.level.getText();
boolean Fixed = false;
while (Out.startsWith("0") && Out.length() > 1) {
Out = Out.substring(1);
Fixed = true;
}
if (Fixed) {
this.level.setText(Out);
}
if (Out.isEmpty()) {
Out = "0";
}
FluidCraft.proxy.netHandler.sendToServer(new CPacketValueConfig(Long.parseLong(Out), 0));
} catch (final NumberFormatException e) {
AELog.debug(e);
}
} else {
super.keyTyped(character, key);
}
}
}
@Override
protected boolean drawUpgrades() {
return false;
}
public void update(Integer key, IAEFluidStack value) {
((ContainerFluidLevelEmitter) this.cvb).getBus().setFluidInSlot(key, value);
}
}
@@ -0,0 +1,98 @@
package com.glodblock.github.client.gui.container;
import appeng.api.config.*;
import appeng.api.implementations.IUpgradeableHost;
import appeng.container.guisync.GuiSync;
import appeng.tile.inventory.AppEngInternalAEInventory;
import appeng.util.Platform;
import com.glodblock.github.common.parts.PartFluidLevelEmitter;
import com.glodblock.github.inventory.slot.OptionalFluidSlotFakeTypeOnly;
import com.glodblock.github.util.Ae2Reflect;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.gui.GuiTextField;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.IInventory;
public class ContainerFluidLevelEmitter extends ContainerFluidConfigurable {
private final PartFluidLevelEmitter lvlEmitter;
@SideOnly(Side.CLIENT)
private GuiTextField textField;
@GuiSync(2)
public long EmitterValue = -1;
public ContainerFluidLevelEmitter(final InventoryPlayer ip, final PartFluidLevelEmitter te) {
super(ip, te);
this.lvlEmitter = te;
}
public PartFluidLevelEmitter getBus() {
return this.lvlEmitter;
}
protected IUpgradeableHost getUpgradeable() {
return Ae2Reflect.getUpgradeableHost(this);
}
public AppEngInternalAEInventory getFakeFluidInv() {
return (AppEngInternalAEInventory) this.lvlEmitter.getInventoryByName("config");
}
@Override
protected void setupConfig() {
final IInventory inv = this.getUpgradeable().getInventoryByName("config");
final int y = 40;
final int x = 80 + 44;
this.addSlotToContainer(new OptionalFluidSlotFakeTypeOnly(inv, null, this, 0, x, y, 0, 0, 0));
}
@SideOnly(Side.CLIENT)
public void setTextField(final GuiTextField level) {
this.textField = level;
this.textField.setText(String.valueOf(this.EmitterValue));
}
public void setLevel(final long l, final EntityPlayer player) {
this.lvlEmitter.setReportingValue(l);
this.EmitterValue = l;
}
@Override
protected boolean supportCapacity() {
return false;
}
@Override
public int availableUpgrades() {
return 0;
}
public void setRedStoneMode(final RedstoneMode rsMode) {
this.rsMode = rsMode;
}
@Override
public void detectAndSendChanges() {
this.verifyPermissions(SecurityPermissions.BUILD, false);
if (Platform.isServer()) {
this.EmitterValue = this.lvlEmitter.getReportingValue();
this.setRedStoneMode((RedstoneMode)
Ae2Reflect.getUpgradeableHost(this).getConfigManager().getSetting(Settings.REDSTONE_EMITTER));
}
this.standardDetectAndSendChanges();
}
@Override
public void onUpdate(final String field, final Object oldValue, final Object newValue) {
if (field.equals("EmitterValue")) {
if (this.textField != null) {
this.textField.setText(String.valueOf(this.EmitterValue));
}
}
}
}
@@ -21,6 +21,7 @@ public enum FCPartsTexture {
BlockFluidInterfaceAlternate_Arrow("fluid_interface_arrow"),
BlockInterfaceAlternate("fluid_interface_a"),
BlockInterface_Face("fluid_interface"),
PartFluidLevelEmitter("fluid_level_emitter"),
BlockLevelMaintainer("level_maintainer"),
BlockLevelMaintainer_Active("level_maintainer_active");
@@ -0,0 +1,74 @@
package com.glodblock.github.common.item;
import appeng.api.AEApi;
import appeng.api.parts.IPart;
import appeng.api.parts.IPartItem;
import com.glodblock.github.FluidCraft;
import com.glodblock.github.client.textures.FCPartsTexture;
import com.glodblock.github.common.parts.PartFluidLevelEmitter;
import com.glodblock.github.common.tabs.FluidCraftingTabs;
import com.glodblock.github.util.NameConst;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import org.jetbrains.annotations.Nullable;
public class ItemFluidLevelEmitter extends Item implements IPartItem {
public ItemFluidLevelEmitter() {
this.setMaxStackSize(64);
this.setUnlocalizedName(NameConst.ITEM_PART_FLUID_LEVEL_EMITTER);
AEApi.instance().partHelper().setItemBusRenderer(this);
}
@Nullable
@Override
public IPart createPartFromItemStack(ItemStack is) {
return new PartFluidLevelEmitter(is);
}
@Override
public boolean onItemUse(
ItemStack stack,
EntityPlayer player,
World world,
int x,
int y,
int z,
int side,
float xOffset,
float yOffset,
float zOffset) {
return AEApi.instance().partHelper().placeBus(player.getHeldItem(), x, y, z, side, player, world);
}
public ItemFluidLevelEmitter register() {
GameRegistry.registerItem(this, NameConst.ITEM_PART_FLUID_LEVEL_EMITTER, FluidCraft.MODID);
setCreativeTab(FluidCraftingTabs.INSTANCE);
return this;
}
@Override
public IIcon getIconIndex(ItemStack is) {
return FCPartsTexture.PartFluidLevelEmitter.getIcon();
}
@Override
@SideOnly(Side.CLIENT)
public int getSpriteNumber() {
return 0;
}
public ItemStack stack(int size) {
return new ItemStack(this, size);
}
public ItemStack stack() {
return new ItemStack(this, 1);
}
}
@@ -0,0 +1,640 @@
package com.glodblock.github.common.parts;
import appeng.api.config.*;
import appeng.api.networking.IGridNode;
import appeng.api.networking.crafting.*;
import appeng.api.networking.events.MENetworkChannelsChanged;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.networking.security.BaseActionSource;
import appeng.api.networking.storage.IBaseMonitor;
import appeng.api.networking.storage.IStackWatcher;
import appeng.api.networking.storage.IStackWatcherHost;
import appeng.api.networking.ticking.IGridTickable;
import appeng.api.networking.ticking.TickRateModulation;
import appeng.api.networking.ticking.TickingRequest;
import appeng.api.parts.IPartCollisionHelper;
import appeng.api.parts.IPartRenderHelper;
import appeng.api.storage.IMEMonitor;
import appeng.api.storage.IMEMonitorHandlerReceiver;
import appeng.api.storage.StorageChannel;
import appeng.api.storage.data.IAEFluidStack;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IAEStack;
import appeng.api.storage.data.IItemList;
import appeng.api.util.AECableType;
import appeng.api.util.IConfigManager;
import appeng.client.texture.CableBusTextures;
import appeng.core.AEConfig;
import appeng.core.AELog;
import appeng.helpers.Reflected;
import appeng.me.GridAccessException;
import appeng.parts.automation.PartUpgradeable;
import appeng.tile.inventory.AppEngInternalAEInventory;
import appeng.tile.inventory.InvOperation;
import appeng.util.Platform;
import com.glodblock.github.common.item.ItemFluidPacket;
import com.glodblock.github.inventory.InventoryHandler;
import com.glodblock.github.inventory.gui.GuiType;
import com.glodblock.github.util.BlockPos;
import com.glodblock.github.util.Util;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.Objects;
import java.util.Random;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.server.MinecraftServer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.FluidStack;
public class PartFluidLevelEmitter extends PartUpgradeable
implements IStackWatcherHost, ICraftingWatcherHost, IMEMonitorHandlerReceiver<IAEFluidStack>, IGridTickable {
private static final int FLAG_ON = 8;
private final AppEngInternalAEInventory config = new AppEngInternalAEInventory(this, 1);
private boolean prevState = false;
private long lastReportedValue = 0;
private long reportingValue = 0;
private IStackWatcher myWatcher;
private double centerX;
private double centerY;
private double centerZ;
private int lastWorkingTick = 0;
private boolean delayedUpdatesQueued = false;
@Reflected
public PartFluidLevelEmitter(final ItemStack is) {
super(is);
this.getConfigManager().registerSetting(Settings.REDSTONE_EMITTER, RedstoneMode.LOW_SIGNAL);
// Workaround the emitter randomly breaking on world load
if (MinecraftServer.getServer() != null) {
delayedUpdatesQueued = true;
lastWorkingTick = MinecraftServer.getServer().getTickCounter();
}
}
public long getReportingValue() {
return this.reportingValue;
}
public void setReportingValue(final long v) {
this.reportingValue = v;
this.updateState();
}
@MENetworkEventSubscribe
public void powerChanged(final MENetworkPowerStatusChange c) {
this.updateState();
}
private void updateState() {
final boolean isOn = this.isLevelEmitterOn();
if (this.prevState != isOn) {
this.getHost().markForUpdate();
final TileEntity te = this.getHost().getTile();
this.prevState = isOn;
Platform.notifyBlocksOfNeighbors(te.getWorldObj(), te.xCoord, te.yCoord, te.zCoord);
Platform.notifyBlocksOfNeighbors(
te.getWorldObj(),
te.xCoord + this.getSide().offsetX,
te.yCoord + this.getSide().offsetY,
te.zCoord + this.getSide().offsetZ);
}
}
private boolean isLevelEmitterOn() {
if (Platform.isClient()) {
return (this.getClientFlags() & FLAG_ON) == FLAG_ON;
}
if (!this.getProxy().isActive()) {
return false;
}
final boolean flipState =
this.getConfigManager().getSetting(Settings.REDSTONE_EMITTER) == RedstoneMode.LOW_SIGNAL;
return flipState
? this.reportingValue >= this.lastReportedValue + 1
: this.reportingValue < this.lastReportedValue + 1;
}
@MENetworkEventSubscribe
public void channelChanged(final MENetworkChannelsChanged c) {
this.updateState();
}
@Override
protected int populateFlags(final int cf) {
return cf | (this.prevState ? FLAG_ON : 0);
}
@Override
public IIcon getBreakingTexture() {
return this.getItemStack().getIconIndex();
}
@Override
public void updateWatcher(final ICraftingWatcher newWatcher) {
this.configureWatchers();
}
@Override
public void onRequestChange(final ICraftingGrid craftingGrid, final IAEItemStack what) {
this.updateState();
}
private IAEFluidStack getIAEFluidStack() {
final FluidStack fs = ItemFluidPacket.getFluidStack(this.config.getAEStackInSlot(0));
if (fs != null) return Util.FluidUtil.createAEFluidStack(fs);
return null;
}
// update the system...
private void configureWatchers() {
final IAEFluidStack myStack = this.getIAEFluidStack();
if (this.myWatcher != null) {
this.myWatcher.clear();
}
try {
this.getProxy().getStorage().getFluidInventory().removeListener(this);
if (this.myWatcher != null && myStack != null) {
this.myWatcher.add(myStack);
}
this.updateReportingValue(this.getProxy().getStorage().getFluidInventory());
} catch (final GridAccessException e1) {
// :/
}
}
private void updateReportingValue(final IMEMonitor<IAEFluidStack> monitor) {
final IAEFluidStack myStack = this.getIAEFluidStack();
if (myStack == null) {
this.lastReportedValue = 0;
for (final IAEFluidStack st : monitor.getStorageList()) {
this.lastReportedValue += st.getStackSize();
}
} else {
final IAEFluidStack r = monitor.getStorageList().findPrecise(myStack);
if (r == null) {
this.lastReportedValue = 0;
} else {
this.lastReportedValue = r.getStackSize();
}
}
this.updateState();
}
@Override
public void updateWatcher(final IStackWatcher newWatcher) {
this.myWatcher = newWatcher;
this.configureWatchers();
}
@Override
public void onStackChange(
final IItemList o,
final IAEStack fullStack,
final IAEStack diffStack,
final BaseActionSource src,
final StorageChannel chan) {
if (chan == StorageChannel.FLUIDS && fullStack.equals(this.getIAEFluidStack())) {
this.lastReportedValue = fullStack.getStackSize();
this.updateState();
}
}
@Override
public boolean isValid(final Object effectiveGrid) {
try {
return this.getProxy().getGrid() == effectiveGrid;
} catch (final GridAccessException e) {
return false;
}
}
@Override
public TickingRequest getTickingRequest(IGridNode node) {
return new TickingRequest(
AEConfig.instance.levelEmitterDelay / 2,
AEConfig.instance.levelEmitterDelay,
!delayedUpdatesQueued,
true);
}
private boolean canDoWork() {
int currentTick = MinecraftServer.getServer().getTickCounter();
return (currentTick - lastWorkingTick) > AEConfig.instance.levelEmitterDelay;
}
@Override
public TickRateModulation tickingRequest(IGridNode node, int TicksSinceLastCall) {
if (delayedUpdatesQueued && canDoWork()) {
delayedUpdatesQueued = false;
lastWorkingTick = MinecraftServer.getServer().getTickCounter();
this.onListUpdate();
}
return delayedUpdatesQueued ? TickRateModulation.IDLE : TickRateModulation.SLEEP;
}
@Override
public void postChange(
final IBaseMonitor<IAEFluidStack> monitor,
final Iterable<IAEFluidStack> change,
final BaseActionSource actionSource) {
if (canDoWork()) {
if (delayedUpdatesQueued) {
delayedUpdatesQueued = false;
try {
this.getProxy().getTick().sleepDevice(this.getProxy().getNode());
} catch (GridAccessException e) {
AELog.error(e, "Couldn't put level emitter to sleep after cancelling delayed updates");
}
}
lastWorkingTick = MinecraftServer.getServer().getTickCounter();
this.updateReportingValue((IMEMonitor<IAEFluidStack>) monitor);
} else if (!delayedUpdatesQueued) {
delayedUpdatesQueued = true;
try {
this.getProxy().getTick().alertDevice(this.getProxy().getNode());
} catch (GridAccessException e) {
AELog.error(e, "Couldn't wake up level emitter for delayed updates");
}
}
}
@Override
public void onListUpdate() {
try {
this.updateReportingValue(this.getProxy().getStorage().getFluidInventory());
} catch (final GridAccessException e) {
// ;P
}
}
@Override
public AECableType getCableConnectionType(final ForgeDirection dir) {
return AECableType.SMART;
}
@Override
public void getBoxes(final IPartCollisionHelper bch) {
bch.addBox(7, 7, 11, 9, 9, 16);
}
@Override
@SideOnly(Side.CLIENT)
public void renderInventory(final IPartRenderHelper rh, final RenderBlocks renderer) {
rh.setTexture(this.getItemStack().getIconIndex());
Tessellator.instance.startDrawingQuads();
this.renderTorchAtAngle(0, -0.5, 0);
Tessellator.instance.draw();
// rh.setBounds( 7, 7, 10, 9, 9, 15 );
// rh.renderInventoryBox( renderer );
}
private void renderTorchAtAngle(double baseX, double baseY, double baseZ) {
final boolean isOn = this.isLevelEmitterOn();
final IIcon offTexture = this.getItemStack().getIconIndex();
final IIcon IIcon = (isOn ? CableBusTextures.LevelEmitterTorchOn.getIcon() : offTexture);
//
this.centerX = baseX + 0.5;
this.centerY = baseY + 0.5;
this.centerZ = baseZ + 0.5;
baseY += 7.0 / 16.0;
// double par11 = 0;
/*
* double d5 = (double)IIcon.func_94209_e(); double d6 = (double)IIcon.func_94206_g(); double d7 =
* (double)IIcon.func_94212_f(); double d8 = (double)IIcon.func_94210_h(); double d9 =
* (double)IIcon.func_94214_a(7.0D); double d10 = (double)IIcon.func_94207_b(6.0D); double d11 =
* (double)IIcon.func_94214_a(9.0D); double d12 = (double)IIcon.func_94207_b(8.0D); double d13 =
* (double)IIcon.func_94214_a(7.0D); double d14 = (double)IIcon.func_94207_b(13.0D); double d15 =
* (double)IIcon.func_94214_a(9.0D); double d16 = (double)IIcon.func_94207_b(15.0D);
*/
final float var16 = IIcon.getMinU();
final float var17 = IIcon.getMaxU();
final float var18 = IIcon.getMinV();
final float var19 = IIcon.getMaxV();
/*
* float var16 = (float)var14 / 256.0F; float var17 = ((float)var14 + 15.99F) / 256.0F; float var18 =
* (float)var15 / 256.0F; float var19 = ((float)var15 + 15.99F) / 256.0F;
*/
final double var20b = offTexture.getInterpolatedU(7.0D);
final double var24b = offTexture.getInterpolatedU(9.0D);
final double var20 = IIcon.getInterpolatedU(7.0D);
final double var24 = IIcon.getInterpolatedU(9.0D);
final double var22 = IIcon.getInterpolatedV(6.0D + (isOn ? 0 : 1.0D));
final double var26 = IIcon.getInterpolatedV(8.0D + (isOn ? 0 : 1.0D));
final double var28 = IIcon.getInterpolatedU(7.0D);
final double var30 = IIcon.getInterpolatedV(13.0D);
final double var32 = IIcon.getInterpolatedU(9.0D);
final double var34 = IIcon.getInterpolatedV(15.0D);
final double var22b = IIcon.getInterpolatedV(9.0D);
final double var26b = IIcon.getInterpolatedV(11.0D);
baseX += 0.5D;
baseZ += 0.5D;
final double var36 = baseX - 0.5D;
final double var38 = baseX + 0.5D;
final double var40 = baseZ - 0.5D;
final double var42 = baseZ + 0.5D;
double toff = 0.0d;
if (!isOn) {
toff = 1.0d / 16.0d;
}
final Tessellator var12 = Tessellator.instance;
if (isOn) {
var12.setColorOpaque_F(1.0F, 1.0F, 1.0F);
var12.setBrightness(11 << 20 | 11 << 4);
}
final double TorchLen = 0.625D;
final double var44 = 0.0625D;
final double Zero = 0;
final double par10 = 0;
this.addVertexWithUV(
baseX + Zero * (1.0D - TorchLen) - var44,
baseY + TorchLen - toff,
baseZ + par10 * (1.0D - TorchLen) - var44,
var20,
var22);
this.addVertexWithUV(
baseX + Zero * (1.0D - TorchLen) - var44,
baseY + TorchLen - toff,
baseZ + par10 * (1.0D - TorchLen) + var44,
var20,
var26);
this.addVertexWithUV(
baseX + Zero * (1.0D - TorchLen) + var44,
baseY + TorchLen - toff,
baseZ + par10 * (1.0D - TorchLen) + var44,
var24,
var26);
this.addVertexWithUV(
baseX + Zero * (1.0D - TorchLen) + var44,
baseY + TorchLen - toff,
baseZ + par10 * (1.0D - TorchLen) - var44,
var24,
var22);
final double var422 = 0.1915D + 1.0 / 16.0;
this.addVertexWithUV(
baseX + Zero * (1.0D - TorchLen) + var44,
baseY + var422,
baseZ + par10 * (1.0D - TorchLen) - var44,
var24b,
var22b);
this.addVertexWithUV(
baseX + Zero * (1.0D - TorchLen) + var44,
baseY + var422,
baseZ + par10 * (1.0D - TorchLen) + var44,
var24b,
var26b);
this.addVertexWithUV(
baseX + Zero * (1.0D - TorchLen) - var44,
baseY + var422,
baseZ + par10 * (1.0D - TorchLen) + var44,
var20b,
var26b);
this.addVertexWithUV(
baseX + Zero * (1.0D - TorchLen) - var44,
baseY + var422,
baseZ + par10 * (1.0D - TorchLen) - var44,
var20b,
var22b);
this.addVertexWithUV(baseX + var44 + Zero, baseY, baseZ - var44 + par10, var32, var30);
this.addVertexWithUV(baseX + var44 + Zero, baseY, baseZ + var44 + par10, var32, var34);
this.addVertexWithUV(baseX - var44 + Zero, baseY, baseZ + var44 + par10, var28, var34);
this.addVertexWithUV(baseX - var44 + Zero, baseY, baseZ - var44 + par10, var28, var30);
this.addVertexWithUV(baseX - var44, baseY + 1.0D, var40, var16, var18);
this.addVertexWithUV(baseX - var44 + Zero, baseY + 0.0D, var40 + par10, var16, var19);
this.addVertexWithUV(baseX - var44 + Zero, baseY + 0.0D, var42 + par10, var17, var19);
this.addVertexWithUV(baseX - var44, baseY + 1.0D, var42, var17, var18);
this.addVertexWithUV(baseX + var44, baseY + 1.0D, var42, var16, var18);
this.addVertexWithUV(baseX + Zero + var44, baseY + 0.0D, var42 + par10, var16, var19);
this.addVertexWithUV(baseX + Zero + var44, baseY + 0.0D, var40 + par10, var17, var19);
this.addVertexWithUV(baseX + var44, baseY + 1.0D, var40, var17, var18);
this.addVertexWithUV(var36, baseY + 1.0D, baseZ + var44, var16, var18);
this.addVertexWithUV(var36 + Zero, baseY + 0.0D, baseZ + var44 + par10, var16, var19);
this.addVertexWithUV(var38 + Zero, baseY + 0.0D, baseZ + var44 + par10, var17, var19);
this.addVertexWithUV(var38, baseY + 1.0D, baseZ + var44, var17, var18);
this.addVertexWithUV(var38, baseY + 1.0D, baseZ - var44, var16, var18);
this.addVertexWithUV(var38 + Zero, baseY + 0.0D, baseZ - var44 + par10, var16, var19);
this.addVertexWithUV(var36 + Zero, baseY + 0.0D, baseZ - var44 + par10, var17, var19);
this.addVertexWithUV(var36, baseY + 1.0D, baseZ - var44, var17, var18);
}
private void addVertexWithUV(double x, double y, double z, final double u, final double v) {
final Tessellator var12 = Tessellator.instance;
x -= this.centerX;
y -= this.centerY;
z -= this.centerZ;
if (this.getSide() == ForgeDirection.DOWN) {
y = -y;
z = -z;
}
if (this.getSide() == ForgeDirection.EAST) {
final double m = x;
x = y;
y = m;
y = -y;
}
if (this.getSide() == ForgeDirection.WEST) {
final double m = x;
x = -y;
y = m;
}
if (this.getSide() == ForgeDirection.SOUTH) {
final double m = z;
z = y;
y = m;
y = -y;
}
if (this.getSide() == ForgeDirection.NORTH) {
final double m = z;
z = -y;
y = m;
}
x += this.centerX; // + orientation.offsetX * 0.4;
y += this.centerY; // + orientation.offsetY * 0.4;
z += this.centerZ; // + orientation.offsetZ * 0.4;
var12.addVertexWithUV(x, y, z, u, v);
}
@Override
@SideOnly(Side.CLIENT)
public void renderStatic(
final int x, final int y, final int z, final IPartRenderHelper rh, final RenderBlocks renderer) {
rh.setTexture(this.getItemStack().getIconIndex());
// rh.setTexture( CableBusTextures.ItemPartLevelEmitterOn.getIcon() );
// rh.setBounds( 2, 2, 14, 14, 14, 16 );
// rh.renderBlock( x, y, z, renderer );
// rh.setBounds( 7, 7, 10, 9, 9, 15 );
// rh.renderBlock( x, y, z, renderer );
renderer.renderAllFaces = true;
final Tessellator tess = Tessellator.instance;
tess.setBrightness(rh.getBlock()
.getMixedBrightnessForBlock(this.getHost().getTile().getWorldObj(), x, y, z));
tess.setColorOpaque_F(1.0F, 1.0F, 1.0F);
this.renderTorchAtAngle(x, y, z);
renderer.renderAllFaces = false;
rh.setBounds(7, 7, 11, 9, 9, 12);
this.renderLights(x, y, z, rh, renderer);
// super.renderWorldBlock( world, x, y, z, block, modelId, renderer );
}
@Override
public int isProvidingStrongPower() {
return this.prevState ? 15 : 0;
}
@Override
public int isProvidingWeakPower() {
return this.prevState ? 15 : 0;
}
@Override
public void randomDisplayTick(final World world, final int x, final int y, final int z, final Random r) {
if (this.isLevelEmitterOn()) {
final ForgeDirection d = this.getSide();
final double d0 = d.offsetX * 0.45F + (r.nextFloat() - 0.5F) * 0.2D;
final double d1 = d.offsetY * 0.45F + (r.nextFloat() - 0.5F) * 0.2D;
final double d2 = d.offsetZ * 0.45F + (r.nextFloat() - 0.5F) * 0.2D;
world.spawnParticle("reddust", 0.5 + x + d0, 0.5 + y + d1, 0.5 + z + d2, 0.0D, 0.0D, 0.0D);
}
}
@Override
public int cableConnectionRenderTo() {
return 16;
}
@Override
public boolean onPartActivate(final EntityPlayer player, final Vec3 pos) {
if (!player.isSneaking()) {
if (Platform.isClient()) {
return true;
}
InventoryHandler.openGui(
player,
this.getHost().getTile().getWorldObj(),
new BlockPos(this.getHost().getTile()),
Objects.requireNonNull(Util.from(getSide())),
GuiType.FLUID_LEVEL_EMITTER);
return true;
}
return false;
}
@Override
public void updateSetting(final IConfigManager manager, final Enum settingName, final Enum newValue) {
this.configureWatchers();
}
@Override
public void onChangeInventory(
final IInventory inv,
final int slot,
final InvOperation mc,
final ItemStack removedStack,
final ItemStack newStack) {
if (inv == this.config) {
this.configureWatchers();
}
super.onChangeInventory(inv, slot, mc, removedStack, newStack);
}
@Override
public void upgradesChanged() {
this.configureWatchers();
}
@Override
public boolean canConnectRedstone() {
return true;
}
@Override
public void readFromNBT(final NBTTagCompound data) {
super.readFromNBT(data);
this.lastReportedValue = data.getLong("lastReportedValue");
this.reportingValue = data.getLong("reportingValue");
this.prevState = data.getBoolean("prevState");
this.config.readFromNBT(data, "config");
}
@Override
public void writeToNBT(final NBTTagCompound data) {
super.writeToNBT(data);
data.setLong("lastReportedValue", this.lastReportedValue);
data.setLong("reportingValue", this.reportingValue);
data.setBoolean("prevState", this.prevState);
this.config.writeToNBT(data, "config");
}
public void setFluidInSlot(int id, IAEFluidStack fluid) {
ItemStack tmp = ItemFluidPacket.newDisplayStack(fluid == null ? null : fluid.getFluidStack());
this.config.setInventorySlotContents(id, tmp);
}
@Override
public IInventory getInventoryByName(final String name) {
if (name.equals("config")) {
return this.config;
}
return super.getInventoryByName(name);
}
}
@@ -10,6 +10,7 @@ import com.glodblock.github.client.gui.*;
import com.glodblock.github.client.gui.container.*;
import com.glodblock.github.common.parts.FCBasePart;
import com.glodblock.github.common.parts.PartFluidInterface;
import com.glodblock.github.common.parts.PartFluidLevelEmitter;
import com.glodblock.github.common.parts.PartSharedFluidBus;
import com.glodblock.github.common.tile.*;
import com.google.common.collect.ImmutableList;
@@ -18,6 +19,17 @@ import javax.annotation.Nullable;
import net.minecraft.entity.player.EntityPlayer;
public enum GuiType {
FLUID_LEVEL_EMITTER(new PartGuiFactory<PartFluidLevelEmitter>(PartFluidLevelEmitter.class) {
@Override
protected Object createServerGui(EntityPlayer player, PartFluidLevelEmitter inv) {
return new ContainerFluidLevelEmitter(player.inventory, inv);
}
@Override
protected Object createClientGui(EntityPlayer player, PartFluidLevelEmitter inv) {
return new GuiFluidLevelEmitter(player.inventory, inv);
}
}),
LEVEL_MAINTAINER(new TileGuiFactory<TileLevelMaintainer>(TileLevelMaintainer.class) {
@Override
protected Object createServerGui(EntityPlayer player, TileLevelMaintainer inv) {
@@ -33,6 +33,8 @@ public class ChannelLoader implements Runnable {
new SPacketFluidUpdate.Handler(), SPacketFluidUpdate.class, id++, Side.CLIENT);
FluidCraft.proxy.netHandler.registerMessage(
new CPacketPatternValueSet.Handler(), CPacketPatternValueSet.class, id++, Side.SERVER);
FluidCraft.proxy.netHandler.registerMessage(
new CPacketValueConfig.Handler(), CPacketValueConfig.class, id++, Side.SERVER);
FluidCraft.proxy.netHandler.registerMessage(
new CPacketFluidUpdate.Handler(), CPacketFluidUpdate.class, id++, Side.SERVER);
FluidCraft.proxy.netHandler.registerMessage(
@@ -25,6 +25,7 @@ public class ItemAndBlockHolder {
public static ItemPartFluidInterface FLUID_INTERFACE = new ItemPartFluidInterface().register();
public static ItemFluidImportBus FLUID_IMPORT_BUS = new ItemFluidImportBus().register();
public static ItemFluidExportBus FLUID_EXPORT_BUS = new ItemFluidExportBus().register();
public static ItemFluidLevelEmitter FLUID_LEVEL_EMITTER = new ItemFluidLevelEmitter().register();
public static ItemFluidPacket PACKET = new ItemFluidPacket().register();
public static ItemBasicFluidStorageCell CELL1K = new ItemBasicFluidStorageCell(CellType.Cell1kPart, 1).register();
public static ItemBasicFluidStorageCell CELL4K = new ItemBasicFluidStorageCell(CellType.Cell4kPart, 4).register();
@@ -1,6 +1,7 @@
package com.glodblock.github.loader;
import static com.glodblock.github.loader.ItemAndBlockHolder.*;
import static net.minecraft.init.Blocks.redstone_torch;
import com.glodblock.github.common.Config;
import com.glodblock.github.common.item.ItemBasicFluidStorageCell;
@@ -139,6 +140,8 @@ public class RecipeLoader implements Runnable {
AE2_CORE_FOM,
'B',
BUCKET));
GameRegistry.addRecipe(new ShapedOreRecipe(
FLUID_LEVEL_EMITTER.stack(), "RPD", 'R', redstone_torch, 'P', AE2_PROCESS_CAL, 'D', "dyeBlue"));
GameRegistry.addRecipe(new ShapedOreRecipe(
LARGE_BUFFER.stack(),
"BGB",
@@ -0,0 +1,48 @@
package com.glodblock.github.network;
import com.glodblock.github.client.gui.container.ContainerFluidLevelEmitter;
import cpw.mods.fml.common.network.simpleimpl.IMessage;
import cpw.mods.fml.common.network.simpleimpl.IMessageHandler;
import cpw.mods.fml.common.network.simpleimpl.MessageContext;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
public class CPacketValueConfig implements IMessage {
private long amount;
private int valueIndex;
public CPacketValueConfig() {}
public CPacketValueConfig(long amount, int valueIndex) {
this.amount = amount;
this.valueIndex = valueIndex;
}
@Override
public void fromBytes(ByteBuf buf) {
this.amount = buf.readLong();
this.valueIndex = buf.readInt();
}
@Override
public void toBytes(ByteBuf buf) {
buf.writeLong(amount);
buf.writeInt(valueIndex);
}
public static class Handler implements IMessageHandler<CPacketValueConfig, IMessage> {
@Override
public IMessage onMessage(CPacketValueConfig message, MessageContext ctx) {
EntityPlayer player = ctx.getServerHandler().playerEntity;
if (player.openContainer != null) {
Container container = player.openContainer;
if (container instanceof ContainerFluidLevelEmitter) {
((ContainerFluidLevelEmitter) container).setLevel(message.amount, player);
}
}
return null;
}
}
}
@@ -111,6 +111,10 @@ public class SPacketFluidUpdate implements IMessage {
} else {
((GuiFluidTerminal) gs).update(null);
}
} else if (gs instanceof GuiFluidLevelEmitter) {
for (Map.Entry<Integer, IAEFluidStack> e : message.list.entrySet()) {
((GuiFluidLevelEmitter) gs).update(e.getKey(), e.getValue());
}
}
return null;
}
@@ -25,6 +25,7 @@ public class NameConst {
public static final String ITEM_PART_FLUID_INTERFACE = "part_fluid_interface";
public static final String ITEM_PART_FLUID_IMPORT = "part_fluid_import";
public static final String ITEM_PART_FLUID_EXPORT = "part_fluid_export";
public static final String ITEM_PART_FLUID_LEVEL_EMITTER = "part_fluid_level_emitter";
public static final String ITEM_FLUID_PACKET = "fluid_packet";
public static final String ITEM_FLUID_STORAGE = "fluid_storage";
public static final String ITEM_FLUID_PART = "fluid_part";
@@ -66,6 +67,7 @@ public class NameConst {
public static final String RES_KEY = FluidCraft.MODID + ":";
public static final String GUI_KEY = FluidCraft.MODID + ".gui.";
public static final String GUI_FLUID_LEVEL_EMITTER = GUI_KEY + ITEM_PART_FLUID_LEVEL_EMITTER;
public static final String GUI_FLUID_TERMINAL = GUI_KEY + ITEM_PART_FLUID_TERMINAL;
public static final String GUI_FLUID_PATTERN_TERMINAL = GUI_KEY + ITEM_PART_FLUID_PATTERN_TERMINAL;
public static final String GUI_FLUID_PATTERN_TERMINAL_EX = GUI_KEY + ITEM_PART_FLUID_PATTERN_TERMINAL_EX;