mirror of
https://github.com/GTNewHorizons/AE2FluidCraft-Rework.git
synced 2026-11-11 15:57:55 +00:00
Merge branch 'master' into bookmark
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236 files changed
+4313
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@@ -4,12 +4,6 @@ import static com.glodblock.github.loader.ItemAndBlockHolder.*;
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import static net.minecraft.init.Blocks.redstone_torch;
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import static net.minecraft.init.Items.fish;
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import com.glodblock.github.common.Config;
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import com.glodblock.github.common.item.ItemBasicFluidStorageCell;
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import com.glodblock.github.common.storage.CellType;
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import com.glodblock.github.util.ModAndClassUtil;
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import cpw.mods.fml.common.registry.GameRegistry;
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import extracells.registries.ItemEnum;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.item.ItemStack;
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@@ -17,68 +11,121 @@ import net.minecraftforge.oredict.OreDictionary;
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import net.minecraftforge.oredict.ShapedOreRecipe;
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import net.minecraftforge.oredict.ShapelessOreRecipe;
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import com.glodblock.github.common.Config;
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import com.glodblock.github.common.item.ItemBasicFluidStorageCell;
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import com.glodblock.github.common.storage.CellType;
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import com.glodblock.github.util.ModAndClassUtil;
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import cpw.mods.fml.common.registry.GameRegistry;
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import extracells.registries.ItemEnum;
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public class RecipeLoader implements Runnable {
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public static final ItemStack AE2_INTERFACE =
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GameRegistry.findItemStack("appliedenergistics2", "tile.BlockInterface", 1);
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public static final ItemStack AE2_PROCESS_ENG =
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new ItemStack(GameRegistry.findItem("appliedenergistics2", "item.ItemMultiMaterial"), 1, 24);
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public static final ItemStack AE2_STORAGE_BUS =
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new ItemStack(GameRegistry.findItem("appliedenergistics2", "item.ItemMultiPart"), 1, 220);
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public static final ItemStack AE2_CONDENSER =
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GameRegistry.findItemStack("appliedenergistics2", "tile.BlockCondenser", 1);
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public static final ItemStack AE2_GLASS_CABLE =
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new ItemStack(GameRegistry.findItem("appliedenergistics2", "item.ItemMultiPart"), 1, 16);
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public static final ItemStack AE2_PROCESS_CAL =
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new ItemStack(GameRegistry.findItem("appliedenergistics2", "item.ItemMultiMaterial"), 1, 23);
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public static final ItemStack AE2_WORK_BENCH =
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GameRegistry.findItemStack("appliedenergistics2", "tile.BlockCellWorkbench", 1);
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public static final ItemStack AE2_PATTERN_TERM =
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new ItemStack(GameRegistry.findItem("appliedenergistics2", "item.ItemMultiPart"), 1, 340);
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public static final ItemStack AE2_PROCESS_LOG =
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new ItemStack(GameRegistry.findItem("appliedenergistics2", "item.ItemMultiMaterial"), 1, 22);
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public static final ItemStack AE2_PURE_CERTUS =
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new ItemStack(GameRegistry.findItem("appliedenergistics2", "item.ItemMultiMaterial"), 1, 10);
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public static final ItemStack AE2_QUARTZ_GLASS =
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GameRegistry.findItemStack("appliedenergistics2", "tile.BlockQuartzGlass", 1);
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public static final ItemStack AE2_LAMP_GLASS =
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GameRegistry.findItemStack("appliedenergistics2", "tile.BlockQuartzLamp", 1);
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public static final ItemStack AE2_CELL_HOUSING =
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new ItemStack(GameRegistry.findItem("appliedenergistics2", "item.ItemMultiMaterial"), 1, 39);
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public static final ItemStack AE2_CELL_1K =
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new ItemStack(GameRegistry.findItem("appliedenergistics2", "item.ItemMultiMaterial"), 1, 35);
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public static final ItemStack AE2_CORE_ANN =
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new ItemStack(GameRegistry.findItem("appliedenergistics2", "item.ItemMultiMaterial"), 1, 44);
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public static final ItemStack AE2_CORE_FOM =
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new ItemStack(GameRegistry.findItem("appliedenergistics2", "item.ItemMultiMaterial"), 1, 43);
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public static final ItemStack AE2_INTERFACE = GameRegistry
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.findItemStack("appliedenergistics2", "tile.BlockInterface", 1);
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public static final ItemStack AE2_PROCESS_ENG = new ItemStack(
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GameRegistry.findItem("appliedenergistics2", "item.ItemMultiMaterial"),
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1,
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24);
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public static final ItemStack AE2_STORAGE_BUS = new ItemStack(
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GameRegistry.findItem("appliedenergistics2", "item.ItemMultiPart"),
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1,
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220);
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public static final ItemStack AE2_CONDENSER = GameRegistry
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.findItemStack("appliedenergistics2", "tile.BlockCondenser", 1);
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public static final ItemStack AE2_GLASS_CABLE = new ItemStack(
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GameRegistry.findItem("appliedenergistics2", "item.ItemMultiPart"),
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1,
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16);
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public static final ItemStack AE2_PROCESS_CAL = new ItemStack(
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GameRegistry.findItem("appliedenergistics2", "item.ItemMultiMaterial"),
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1,
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23);
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public static final ItemStack AE2_WORK_BENCH = GameRegistry
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.findItemStack("appliedenergistics2", "tile.BlockCellWorkbench", 1);
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public static final ItemStack AE2_PATTERN_TERM = new ItemStack(
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GameRegistry.findItem("appliedenergistics2", "item.ItemMultiPart"),
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1,
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340);
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public static final ItemStack AE2_PROCESS_LOG = new ItemStack(
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GameRegistry.findItem("appliedenergistics2", "item.ItemMultiMaterial"),
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1,
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22);
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public static final ItemStack AE2_PURE_CERTUS = new ItemStack(
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GameRegistry.findItem("appliedenergistics2", "item.ItemMultiMaterial"),
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1,
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10);
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public static final ItemStack AE2_QUARTZ_GLASS = GameRegistry
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.findItemStack("appliedenergistics2", "tile.BlockQuartzGlass", 1);
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public static final ItemStack AE2_LAMP_GLASS = GameRegistry
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.findItemStack("appliedenergistics2", "tile.BlockQuartzLamp", 1);
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public static final ItemStack AE2_CELL_HOUSING = new ItemStack(
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GameRegistry.findItem("appliedenergistics2", "item.ItemMultiMaterial"),
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1,
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39);
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public static final ItemStack AE2_CELL_1K = new ItemStack(
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GameRegistry.findItem("appliedenergistics2", "item.ItemMultiMaterial"),
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1,
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35);
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public static final ItemStack AE2_CORE_ANN = new ItemStack(
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GameRegistry.findItem("appliedenergistics2", "item.ItemMultiMaterial"),
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1,
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44);
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public static final ItemStack AE2_CORE_FOM = new ItemStack(
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GameRegistry.findItem("appliedenergistics2", "item.ItemMultiMaterial"),
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1,
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43);
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public static final ItemStack PISTON = new ItemStack(Blocks.piston, 1);
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public static final ItemStack STICKY_PISTON = new ItemStack(Blocks.sticky_piston, 1);
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public static final ItemStack AE2_BLANK_PATTERN =
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new ItemStack(GameRegistry.findItem("appliedenergistics2", "item.ItemMultiMaterial"), 1, 52);
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public static final ItemStack AE2_TERMINAL =
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new ItemStack(GameRegistry.findItem("appliedenergistics2", "item.ItemMultiPart"), 1, 380);
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public static final ItemStack AE2_CRAFTING_CP_UNIT =
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new ItemStack(GameRegistry.findItem("appliedenergistics2", "tile.BlockCraftingUnit"), 1, 1);
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public static final ItemStack AE2_PATTERN_CAPACITY_CARD =
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new ItemStack(GameRegistry.findItem("appliedenergistics2", "item.ItemMultiMaterial"), 1, 54);
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public static final ItemStack AE2_BLANK_PATTERN = new ItemStack(
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GameRegistry.findItem("appliedenergistics2", "item.ItemMultiMaterial"),
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1,
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52);
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public static final ItemStack AE2_TERMINAL = new ItemStack(
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GameRegistry.findItem("appliedenergistics2", "item.ItemMultiPart"),
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1,
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380);
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public static final ItemStack AE2_CRAFTING_CP_UNIT = new ItemStack(
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GameRegistry.findItem("appliedenergistics2", "tile.BlockCraftingUnit"),
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1,
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1);
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public static final ItemStack AE2_PATTERN_CAPACITY_CARD = new ItemStack(
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GameRegistry.findItem("appliedenergistics2", "item.ItemMultiMaterial"),
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1,
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54);
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public static final ItemStack AE2_ME_CHEST = GameRegistry
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.findItemStack("appliedenergistics2", "tile.BlockChest", 1);
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public static final ItemStack AE2_ENERGY_CELL = GameRegistry
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.findItemStack("appliedenergistics2", "tile.BlockEnergyCell", 1);
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public static final ItemStack BUCKET = new ItemStack(Items.bucket, 1);
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public static final ItemStack IRON_BAR = new ItemStack(Blocks.iron_bars, 1);
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@Override
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public void run() {
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GameRegistry.addRecipe(new ShapedOreRecipe(
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INTERFACE.stack(),
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"IPI",
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"GEG",
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"IPI",
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'I',
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"ingotIron",
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'P',
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"dyeBlue",
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'G',
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"blockGlass",
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'E',
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AE2_INTERFACE));
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GameRegistry.addRecipe(
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new ShapedOreRecipe(
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PORTABLE_FLUID_CELL.stack(),
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"ABC",
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'A',
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AE2_ME_CHEST,
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'B',
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CellType.Cell1kPart.stack(1),
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'C',
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AE2_ENERGY_CELL));
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GameRegistry.addRecipe(
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new ShapedOreRecipe(
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INTERFACE.stack(),
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"IPI",
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"GEG",
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"IPI",
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'I',
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"ingotIron",
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'P',
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"dyeBlue",
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'G',
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"blockGlass",
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'E',
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AE2_INTERFACE));
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GameRegistry.addShapelessRecipe(FLUID_INTERFACE.stack(), INTERFACE.stack());
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GameRegistry.addShapelessRecipe(INTERFACE.stack(), FLUID_INTERFACE.stack());
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GameRegistry.addRecipe(
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@@ -127,209 +174,269 @@ public class RecipeLoader implements Runnable {
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AE2_WORK_BENCH));
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GameRegistry.addShapelessRecipe(FLUID_STORAGE_BUS.stack(), FLUID_INTERFACE, STICKY_PISTON, PISTON);
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GameRegistry.addShapelessRecipe(FLUID_STORAGE_BUS.stack(), INTERFACE, STICKY_PISTON, PISTON);
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GameRegistry.addRecipe(new ShapedOreRecipe(
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FLUID_STORAGE_MONITOR.stack(),
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||||
"EIP",
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"P ",
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||||
'I',
|
||||
"itemIlluminatedPanel",
|
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'E',
|
||||
FLUID_LEVEL_EMITTER,
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||||
'P',
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||||
"dyeBlue"));
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GameRegistry.addRecipe(new ShapedOreRecipe(
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||||
FLUID_CONVERSION_MONITOR.stack(),
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"ASF",
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||||
'A',
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||||
AE2_CORE_ANN,
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||||
'S',
|
||||
FLUID_STORAGE_MONITOR,
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||||
'F',
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||||
AE2_CORE_FOM));
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GameRegistry.addRecipe(
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new ShapedOreRecipe(
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||||
FLUID_STORAGE_MONITOR.stack(),
|
||||
"EIP",
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||||
"P ",
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||||
'I',
|
||||
"itemIlluminatedPanel",
|
||||
'E',
|
||||
FLUID_LEVEL_EMITTER,
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||||
'P',
|
||||
"dyeBlue"));
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GameRegistry.addRecipe(
|
||||
new ShapedOreRecipe(
|
||||
FLUID_CONVERSION_MONITOR.stack(),
|
||||
"ASF",
|
||||
'A',
|
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AE2_CORE_ANN,
|
||||
'S',
|
||||
FLUID_STORAGE_MONITOR,
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||||
'F',
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||||
AE2_CORE_FOM));
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GameRegistry.addShapelessRecipe(FLUID_TERMINAL.stack(), AE2_PATTERN_TERM, ENCODER);
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GameRegistry.addShapelessRecipe(
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FLUID_TERMINAL_EX.stack(), FLUID_TERMINAL.stack(), AE2_PROCESS_CAL, AE2_PROCESS_ENG, AE2_PROCESS_LOG);
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GameRegistry.addRecipe(new ShapedOreRecipe(
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BUFFER.stack(),
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"ILI",
|
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"AGF",
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"IBI",
|
||||
'I',
|
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"ingotIron",
|
||||
'G',
|
||||
AE2_QUARTZ_GLASS,
|
||||
'L',
|
||||
AE2_CELL_1K,
|
||||
'A',
|
||||
AE2_CORE_ANN,
|
||||
'F',
|
||||
AE2_CORE_FOM,
|
||||
'B',
|
||||
BUCKET));
|
||||
FLUID_TERMINAL_EX.stack(),
|
||||
FLUID_TERMINAL.stack(),
|
||||
AE2_PROCESS_CAL,
|
||||
AE2_PROCESS_ENG,
|
||||
AE2_PROCESS_LOG);
|
||||
GameRegistry.addRecipe(
|
||||
new ShapedOreRecipe(
|
||||
BUFFER.stack(),
|
||||
"ILI",
|
||||
"AGF",
|
||||
"IBI",
|
||||
'I',
|
||||
"ingotIron",
|
||||
'G',
|
||||
AE2_QUARTZ_GLASS,
|
||||
'L',
|
||||
AE2_CELL_1K,
|
||||
'A',
|
||||
AE2_CORE_ANN,
|
||||
'F',
|
||||
AE2_CORE_FOM,
|
||||
'B',
|
||||
BUCKET));
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GameRegistry.addRecipe(new ShapedOreRecipe(WALRUS, "FFF", "F F", "FFF", 'F', fish));
|
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GameRegistry.addRecipe(new ShapedOreRecipe(
|
||||
FLUID_LEVEL_EMITTER.stack(), "RPD", 'R', redstone_torch, 'P', AE2_PROCESS_CAL, 'D', "dyeBlue"));
|
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GameRegistry.addRecipe(new ShapedOreRecipe(
|
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LARGE_BUFFER.stack(),
|
||||
"BGB",
|
||||
"GEG",
|
||||
"BGB",
|
||||
'B',
|
||||
BUFFER.stack(),
|
||||
'G',
|
||||
AE2_QUARTZ_GLASS,
|
||||
'E',
|
||||
AE2_PROCESS_ENG));
|
||||
GameRegistry.addRecipe(
|
||||
new ShapedOreRecipe(
|
||||
FLUID_LEVEL_EMITTER.stack(),
|
||||
"RPD",
|
||||
'R',
|
||||
redstone_torch,
|
||||
'P',
|
||||
AE2_PROCESS_CAL,
|
||||
'D',
|
||||
"dyeBlue"));
|
||||
GameRegistry.addRecipe(
|
||||
new ShapedOreRecipe(
|
||||
LARGE_BUFFER.stack(),
|
||||
"BGB",
|
||||
"GEG",
|
||||
"BGB",
|
||||
'B',
|
||||
BUFFER.stack(),
|
||||
'G',
|
||||
AE2_QUARTZ_GLASS,
|
||||
'E',
|
||||
AE2_PROCESS_ENG));
|
||||
GameRegistry.addShapelessRecipe(AE2_BLANK_PATTERN, PATTERN.stack());
|
||||
GameRegistry.addShapelessRecipe(FLUID_TERM.stack(), AE2_TERMINAL, BUFFER);
|
||||
GameRegistry.addShapelessRecipe(
|
||||
FLUID_BUFFER.stack(),
|
||||
LARGE_BUFFER.stack(),
|
||||
Config.fluidCells
|
||||
? CELL1K.getComponent()
|
||||
Config.fluidCells ? CELL1K.getComponent()
|
||||
: ModAndClassUtil.EC2 ? ItemEnum.STORAGECOMPONENT.getDamagedStack(4) : null);
|
||||
GameRegistry.addShapelessRecipe(
|
||||
LEVEL_MAINTAINER.stack(), AE2_CRAFTING_CP_UNIT, ENCODER, AE2_PATTERN_CAPACITY_CARD);
|
||||
GameRegistry
|
||||
.addShapelessRecipe(LEVEL_MAINTAINER.stack(), AE2_CRAFTING_CP_UNIT, ENCODER, AE2_PATTERN_CAPACITY_CARD);
|
||||
if (Config.fluidCells) {
|
||||
OreDictionary.registerOre("anyCertusCrystal", AE2_PURE_CERTUS);
|
||||
for (ItemStack it : OreDictionary.getOres("crystalCertusQuartz"))
|
||||
OreDictionary.registerOre("anyCertusCrystal", it);
|
||||
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(
|
||||
CellType.Cell1kPart.stack(1),
|
||||
"DCD",
|
||||
"CEC",
|
||||
"DCD",
|
||||
'D',
|
||||
"dyeBlue",
|
||||
'C',
|
||||
"anyCertusCrystal",
|
||||
'E',
|
||||
AE2_PROCESS_ENG));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(
|
||||
CellType.Cell4kPart.stack(1),
|
||||
"DPD",
|
||||
"CGC",
|
||||
"DCD",
|
||||
'D',
|
||||
"dyeBlue",
|
||||
'C',
|
||||
CellType.Cell1kPart.stack(1),
|
||||
'P',
|
||||
AE2_PROCESS_CAL,
|
||||
'G',
|
||||
AE2_QUARTZ_GLASS));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(
|
||||
CellType.Cell16kPart.stack(1),
|
||||
"DPD",
|
||||
"CGC",
|
||||
"DCD",
|
||||
'D',
|
||||
"dyeBlue",
|
||||
'C',
|
||||
CellType.Cell4kPart.stack(1),
|
||||
'P',
|
||||
AE2_PROCESS_LOG,
|
||||
'G',
|
||||
AE2_QUARTZ_GLASS));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(
|
||||
CellType.Cell64kPart.stack(1),
|
||||
"DPD",
|
||||
"CGC",
|
||||
"DCD",
|
||||
'D',
|
||||
"dyeBlue",
|
||||
'C',
|
||||
CellType.Cell16kPart.stack(1),
|
||||
'P',
|
||||
AE2_PROCESS_ENG,
|
||||
'G',
|
||||
AE2_QUARTZ_GLASS));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(
|
||||
CellType.Cell256kPart.stack(1),
|
||||
"DPD",
|
||||
"CGC",
|
||||
"DCD",
|
||||
'D',
|
||||
"dyeBlue",
|
||||
'C',
|
||||
CellType.Cell64kPart.stack(1),
|
||||
'P',
|
||||
AE2_PROCESS_CAL,
|
||||
'G',
|
||||
AE2_LAMP_GLASS));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(
|
||||
CellType.Cell1024kPart.stack(1),
|
||||
"DPD",
|
||||
"CGC",
|
||||
"DCD",
|
||||
'D',
|
||||
"dyeBlue",
|
||||
'C',
|
||||
CellType.Cell256kPart.stack(1),
|
||||
'P',
|
||||
AE2_PROCESS_LOG,
|
||||
'G',
|
||||
AE2_LAMP_GLASS));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(
|
||||
CellType.Cell4096kPart.stack(1),
|
||||
"DPD",
|
||||
"CGC",
|
||||
"DCD",
|
||||
'D',
|
||||
"dyeBlue",
|
||||
'C',
|
||||
CellType.Cell1024kPart.stack(1),
|
||||
'P',
|
||||
AE2_PROCESS_ENG,
|
||||
'G',
|
||||
AE2_LAMP_GLASS));
|
||||
GameRegistry.addRecipe(
|
||||
new ShapedOreRecipe(
|
||||
CellType.Cell1kPart.stack(1),
|
||||
"DCD",
|
||||
"CEC",
|
||||
"DCD",
|
||||
'D',
|
||||
"dyeRed",
|
||||
'C',
|
||||
"anyCertusCrystal",
|
||||
'E',
|
||||
AE2_PROCESS_ENG));
|
||||
GameRegistry.addRecipe(
|
||||
new ShapedOreRecipe(
|
||||
CellType.Cell4kPart.stack(1),
|
||||
"DPD",
|
||||
"CGC",
|
||||
"DCD",
|
||||
'D',
|
||||
"dyeRed",
|
||||
'C',
|
||||
CellType.Cell1kPart.stack(1),
|
||||
'P',
|
||||
AE2_PROCESS_CAL,
|
||||
'G',
|
||||
AE2_QUARTZ_GLASS));
|
||||
GameRegistry.addRecipe(
|
||||
new ShapedOreRecipe(
|
||||
CellType.Cell16kPart.stack(1),
|
||||
"DPD",
|
||||
"CGC",
|
||||
"DCD",
|
||||
'D',
|
||||
"dyeRed",
|
||||
'C',
|
||||
CellType.Cell4kPart.stack(1),
|
||||
'P',
|
||||
AE2_PROCESS_LOG,
|
||||
'G',
|
||||
AE2_QUARTZ_GLASS));
|
||||
GameRegistry.addRecipe(
|
||||
new ShapedOreRecipe(
|
||||
CellType.Cell64kPart.stack(1),
|
||||
"DPD",
|
||||
"CGC",
|
||||
"DCD",
|
||||
'D',
|
||||
"dyeRed",
|
||||
'C',
|
||||
CellType.Cell16kPart.stack(1),
|
||||
'P',
|
||||
AE2_PROCESS_ENG,
|
||||
'G',
|
||||
AE2_QUARTZ_GLASS));
|
||||
GameRegistry.addRecipe(
|
||||
new ShapedOreRecipe(
|
||||
CellType.Cell256kPart.stack(1),
|
||||
"DPD",
|
||||
"CGC",
|
||||
"DCD",
|
||||
'D',
|
||||
"dyeRed",
|
||||
'C',
|
||||
CellType.Cell64kPart.stack(1),
|
||||
'P',
|
||||
AE2_PROCESS_CAL,
|
||||
'G',
|
||||
AE2_LAMP_GLASS));
|
||||
GameRegistry.addRecipe(
|
||||
new ShapedOreRecipe(
|
||||
CellType.Cell1024kPart.stack(1),
|
||||
"DPD",
|
||||
"CGC",
|
||||
"DCD",
|
||||
'D',
|
||||
"dyeRed",
|
||||
'C',
|
||||
CellType.Cell256kPart.stack(1),
|
||||
'P',
|
||||
AE2_PROCESS_LOG,
|
||||
'G',
|
||||
AE2_LAMP_GLASS));
|
||||
GameRegistry.addRecipe(
|
||||
new ShapedOreRecipe(
|
||||
CellType.Cell4096kPart.stack(1),
|
||||
"DPD",
|
||||
"CGC",
|
||||
"DCD",
|
||||
'D',
|
||||
"dyeRed",
|
||||
'C',
|
||||
CellType.Cell1024kPart.stack(1),
|
||||
'P',
|
||||
AE2_PROCESS_CAL,
|
||||
'G',
|
||||
AE2_LAMP_GLASS));
|
||||
GameRegistry.addRecipe(
|
||||
new ShapedOreRecipe(
|
||||
CellType.Cell16384kPart.stack(1),
|
||||
"DPD",
|
||||
"CGC",
|
||||
"DCD",
|
||||
'D',
|
||||
"dyeRed",
|
||||
'C',
|
||||
CellType.Cell4096kPart.stack(1),
|
||||
'P',
|
||||
AE2_PROCESS_ENG,
|
||||
'G',
|
||||
AE2_LAMP_GLASS));
|
||||
|
||||
ItemBasicFluidStorageCell[] cells =
|
||||
new ItemBasicFluidStorageCell[] {CELL1K, CELL4K, CELL16K, CELL64K, CELL256K, CELL1024K, CELL4096K};
|
||||
ItemBasicFluidStorageCell[] cells = new ItemBasicFluidStorageCell[] { CELL1K, CELL4K, CELL16K, CELL64K,
|
||||
CELL256K, CELL1024K, CELL4096K, CELL16384K };
|
||||
|
||||
for (ItemBasicFluidStorageCell cell : cells) {
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(
|
||||
cell,
|
||||
"GDG",
|
||||
"DCD",
|
||||
"III",
|
||||
'D',
|
||||
"dustRedstone",
|
||||
'G',
|
||||
AE2_QUARTZ_GLASS,
|
||||
'C',
|
||||
cell.getComponent(),
|
||||
'I',
|
||||
"ingotIron"));
|
||||
GameRegistry.addRecipe(
|
||||
new ShapedOreRecipe(
|
||||
cell,
|
||||
"GDG",
|
||||
"DCD",
|
||||
"III",
|
||||
'D',
|
||||
"dustRedstone",
|
||||
'G',
|
||||
AE2_QUARTZ_GLASS,
|
||||
'C',
|
||||
cell.getComponent(),
|
||||
'I',
|
||||
"ingotIron"));
|
||||
GameRegistry.addRecipe(new ShapelessOreRecipe(cell, AE2_CELL_HOUSING, cell.getComponent()));
|
||||
}
|
||||
}
|
||||
|
||||
if (Config.fluidIOBus) {
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(
|
||||
FLUID_EXPORT_BUS, "ICI", "BPB", 'B', "dyeBlue", 'I', "ingotIron", 'P', PISTON, 'C', AE2_CORE_FOM));
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(
|
||||
FLUID_IMPORT_BUS, "BCB", "IPI", 'B', "dyeBlue", 'I', "ingotIron", 'P', PISTON, 'C', AE2_CORE_ANN));
|
||||
GameRegistry.addRecipe(
|
||||
new ShapedOreRecipe(
|
||||
FLUID_EXPORT_BUS,
|
||||
"ICI",
|
||||
"BPB",
|
||||
'B',
|
||||
"dyeBlue",
|
||||
'I',
|
||||
"ingotIron",
|
||||
'P',
|
||||
PISTON,
|
||||
'C',
|
||||
AE2_CORE_FOM));
|
||||
GameRegistry.addRecipe(
|
||||
new ShapedOreRecipe(
|
||||
FLUID_IMPORT_BUS,
|
||||
"BCB",
|
||||
"IPI",
|
||||
'B',
|
||||
"dyeBlue",
|
||||
'I',
|
||||
"ingotIron",
|
||||
'P',
|
||||
PISTON,
|
||||
'C',
|
||||
AE2_CORE_ANN));
|
||||
}
|
||||
|
||||
if (ModAndClassUtil.OC) {
|
||||
ItemStack CHIP_T1 = new ItemStack(GameRegistry.findItem("OpenComputers", "item"), 1, 24);
|
||||
GameRegistry.addRecipe(new ShapedOreRecipe(
|
||||
OC_EDITOR,
|
||||
"IMI",
|
||||
"CBC",
|
||||
"IPI",
|
||||
'I',
|
||||
IRON_BAR,
|
||||
'M',
|
||||
CHIP_T1,
|
||||
'C',
|
||||
"oc:cable",
|
||||
'B',
|
||||
BUCKET,
|
||||
'P',
|
||||
AE2_BLANK_PATTERN));
|
||||
GameRegistry.addRecipe(
|
||||
new ShapedOreRecipe(
|
||||
OC_EDITOR,
|
||||
"IMI",
|
||||
"CBC",
|
||||
"IPI",
|
||||
'I',
|
||||
IRON_BAR,
|
||||
'M',
|
||||
CHIP_T1,
|
||||
'C',
|
||||
"oc:cable",
|
||||
'B',
|
||||
BUCKET,
|
||||
'P',
|
||||
AE2_BLANK_PATTERN));
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user