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https://github.com/GTNewHorizons/AE2FluidCraft-Rework.git
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comment out the problemaic code
it is more tricky than me thougt...
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@@ -129,7 +129,7 @@ public class TileFluidDiscretizer extends AENetworkTile implements IPriorityHost
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updateState();
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}
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@MENetworkEventSubscribe
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/*@MENetworkEventSubscribe
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public void onBootUp(MENetworkBootingStatusChange event) {
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try {
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IMEInventory<IAEItemStack> inventory = this.getProxy().getStorage().getItemInventory();
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@@ -146,7 +146,7 @@ public class TileFluidDiscretizer extends AENetworkTile implements IPriorityHost
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}
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} catch (GridAccessException ignored) {
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}
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}
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}*/
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private class FluidDiscretizingInventory implements IMEInventory<IAEItemStack>, IMEMonitorHandlerReceiver<IAEFluidStack> {
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